Focus Interactive introduced right now that among the modifications made in Warhammer 40,000: House Marine 2’s decidedly unpopular 4.0 patch will probably be rolled again later this week, and to keep away from these sorts of complications sooner or later, public check servers are on the best way.
The 4.0 patch that went dwell final week drew instant backlash from House Marine 2 gamers over quite a few modifications to issue that many felt pressured them into sure lessons and playstyles. A mini-review bomb ensued, prompting a fast response from Focus, which promised a brand new steadiness patch could be rolled out briefly order.
That is going to occur tomorrow, October 24. The date was revealed right now together with an in-depth clarification of why Focus and Saber Interactive made the modifications within the 4.0 patch, and the place all of it went flawed.
“When the sport got here out in September, the Ruthless issue win fee hovered round 60%,” sport director Dmitriy Grigorenko wrote. “Weeks later, and with the modifications launched by Patch 3.0, we noticed that the identical win fee had jumped to over 80%, and we acquired numerous suggestions stating that the sport had turn out to be too straightforward—even at its most issue (on the time).”
To place some zing again within the expertise, builders opted to extend the variety of enemies moderately than buffing their well being, which appears acceptable for a sport about butchering limitless swarms of tyranids.
However that change additionally affected decrease issue ranges, and whereas the win fee on the best issue solely dropped barely, from 95% to 93%, many gamers felt the sport had turn out to be “extra intense and traumatic,” Grigorenko mentioned, which was not the aim: “House Marine 2 is all in regards to the energy fantasy, and Patch 4.0 negatively impacted it for a lot of of you.”
So, again to the drafting board. The Extremis enemy spawn charges will probably be reverted to pre-4.0 ranges for the Minimal, Common, and Substantial issue ranges, and will probably be “considerably decreased” on the Ruthless issue, “to hopefully strike a steadiness between how arduous the sport was at launch and the way ‘straightforward’ it grew to become with Patch 3.0.”
Participant armor can be being elevated by 10% on the Ruthless issue, the “Tight Formation” mechanic will probably be eliminated, and bots are being buffed to deal 30% extra injury to bosses, which can hopefully make them really feel slightly extra helpful. Bolter weapons are additionally being buffed:
- Auto Bolt Rifle -> Harm elevated by 20%
- Bolt Rifle -> Harm elevated by 10%
- Heavy Bolt Rifle -> Harm elevated by 15%
- Stalker Bolt Rifle -> Harm elevated by 10%
- Marksman Bolt Carbine -> Harm elevated by 10%
- Instigator Bolt Carbine -> Harm elevated by 10%
- Bolt Sniper Rifle -> Harm elevated by 12.5%
- Bolt Carbine -> Harm elevated by 15%
- Occulus Bolt Carbine -> Harm elevated by 15%
- Heavy Bolter -> Harm elevated by 5%
- Heavy Bolter -> Harm elevated by 5%
The patch can even repair a bug that induced roll distance to be shorter than supposed, clear up one other associated to unlocking Deadly issue rewards decals, and make numerous crash fixes and stability enhancements.
And sure, public check servers are within the works that may “allow you to check out main balancing updates and make your voices heard earlier than they’re pushed onto public branches.” There’s going to be a little bit of a wait on that, although: A timeline wasn’t introduced however Grigorenko mentioned builders hope to have them prepared in early 2025.