
Just like the groundbreaking girls it spotlights, the Insurgent Ladies app has a outstanding story.
It started a mere six years in the past with a e book known as Good Evening Tales for Insurgent Ladies. Written and art-directed by Elena Favilli and Francesca Cavallo, the premise was easy: amplify the tales of historical past’s most influential girls.
The consequence? Not a lot an amplification as a worldwide shockwave. Good Evening Tales shortly turned one of the profitable publishing campaigns in Kickstarter historical past and Favilli and Cavallo quickly discovered themselves with a complete Insurgent Ladies franchise. So far, the model has bought greater than 8 million books, been translated into practically 50 languages, and seen greater than 18 million downloads of its podcast. And the Insurgent Ladies app, launched simply over a 12 months in the past, not too long ago received an Apple Design Award for Social Influence.
“We’re creating an omnichannel for ladies,” says Jes Wolfe, CEO of Insurgent Ladies since April 2020. “The app takes the most effective of our books, podcasts, and audio tales and places them right into a flagship vacation spot.”
The Insurgent Ladies app makes use of immersive audio experiences, attractive artwork, and intelligent interactive parts to highlight its historic heroines. The ladies span cultures and centuries: You may get impressed by the careers of Ruth Bader Ginsburg, Amanda Gorman, and Mae Jemison; discover the creativity of Frida Kahlo, Taylor Swift, and Joan Jett; find out about athletes like Simone Biles, Megan Rapinoe, and Chloe Kim; dive into historic icons just like the pharaoh Hatshepsut, the pirate Grace O’Malley, and the Egyptian astronomer Hypatia; and rather more. Every story is accompanied by immersive soundscapes and authentic illustrations from feminine and non-binary artists.

Olympic gymnast Simone Biles is among the many world-class athletes spotlighted in Insurgent Ladies.
Insurgent Ladies additionally deepens the tales of its paperbound cousins: Whereas e book blurbs are round 300 phrases, a podcast or audio model can quantity nearer to 2,000. “Every thing we do must be in assist of storytelling,” Wolfe says. “We don’t want a complete lot extra, as a result of the tales are so wealthy and empowering.”
Wolfe’s present focus is the brand new e book Good Evening Tales for Insurgent Ladies: 100 Inspiring Younger Changemakers, the fifth title within the Good Evening Tales collection and one which focuses on girls underneath 30. “It’s the primary time we’ve executed one thing one hundred pc up to date,” says Wolfe. Arriving Oct. 4 and that includes a foreword by Bindi Irwin, it spotlights such trendy luminaries as Greta Thunberg, Bethany Hamilton, Zendaya, and the Linda Lindas. These tales and others could properly cross over to the podcast and app as properly. However no matter the place it seems, that story is at all times the cornerstone.
‘That is actually an audio expertise’
The Insurgent Ladies app began out as one thing very completely different: {hardware}. “The preliminary thought was a speaker with a projector connected to it that may go on a woman’s bedside desk,” says Wolfe. “The plan was to showcase the tales on the wall or ceiling.”
However the workforce had little expertise with {hardware}, and needed to maneuver sooner than the plan allowed. “The thought turned, ‘How can we do audio theater?’” says Wolfe. “The app got here from that. And Ter’s job was to adapt the paintings.”

The app’s Uncover web page is crammed with colourful illustrations and numerous artwork types.
Ter is Terenig Topjian, artwork director and UI/UX lead for the Insurgent Ladies app. He’s been with the challenge since Day 1, art-directing illustrations and backgrounds and aligning the app’s design with the well-established Insurgent Ladies aesthetic and function. “The design is actually a container for the tales,” says Topjian. “[It] must be stunning and memorable, nevertheless it shouldn’t be flashy. That is actually an audio expertise.”
The thought turned, “How can we do audio theater?’
Jes Wolfe, Insurgent Ladies CEO
On the time, it was additionally a really stress-free audio expertise. The earliest variations of the app — then titled Insurgent Ladies Dream On — centered on sleep tales. “That’s a part of why you see such toned-down colours and an uncluttered look,” says Topjian. However with time and testing, the workforce discovered that youngsters and fogeys have been listening not simply at nighttime however on the way in which to high school, whereas cleansing up their rooms, or simply hanging out. Because the use instances expanded, the app turned merely Insurgent Ladies.
Whereas the app’s appear and feel may need been quiet, its improvement tempo was something however. The workforce typed its first strains of Swift code in early January 2021; simply 5 months later, Insurgent Ladies soft-launched on the App Retailer.
“The rationale we went from zero code to being quietly stay 5 months later was to get precise knowledge of individuals utilizing the app,” says Wolfe.
These early months concerned a near-constant move of prototyping. The workforce partnered with 80 households who provided well timed suggestions on story content material, wireframes, and even the colour palette. “I bear in mind testing out this one shade and asking for the youngsters’ ideas, and so many have been like, ‘No no no, the e book is that this shade,’ and it’s in fact that daring darkish,” says Wolfe. “The households helped with all the pieces.”
‘It’s not likely a youngsters’ design’
When it got here to visible design, the unique Good Evening Tales offered a lot of the inspiration for the app’s interface, typography, and extra. “It’s a dreamy model — pastel colours, imaginative illustrations — that’s on the core of the Insurgent Ladies branding,” says Topjian. “However whereas it’s dreamy within the literal sense, it’s additionally metaphorical: We wish it to really feel aspirational, to convey desires and confidence.”

Illustrations of 9 girls profiled in Insurgent Ladies (left to proper, high to backside): Greta Thunberg, Simone Biles, Jane Goodall, Shirley Chisolm, Ruth Bader Ginsburg, Frida Kahlo, Joan Jett, Aisholpan Nurgaiv, and Junko Tabei.
To that finish, Topjian and workforce adopted a operating technique for the work. “We handled each bit of paintings like just a little film poster,” says Topjian. Framing it that method helped the workforce talk a chunk’s temper whereas offering an opportunity to combine little particulars in regards to the topic — “simply as an amazing film poster does,” he says.
The individuals who create the paintings must be as numerous as the topics we profile.
Jes Wolfe, Insurgent Ladies CEO
A typical Insurgent Ladies story begins with the corporate’s in-house artistic groups, who choose topics and match them with a author, illustrator, and producer. At any given time, there are a half dozen or so tales within the works; two new ones seem within the app each week.
That artistic workforce is numerous by design. “We satisfaction ourselves on making a platform for a plurality of voices,” says Wolfe. “Consultant storytelling — having this enormous secure of illustrators, writers, editors, narrators, and producers — is in our DNA.” So far, Insurgent Ladies has labored with greater than 400 artists from greater than 50 international locations; their Good Evening Tales e book 100 Actual-Life Tales of Black Lady Magic was illustrated completely by Black artists, whereas 100 Inspiring Younger Changemakers was drawn by artists underneath 30. “The individuals who create the paintings must be simply as numerous as the topics we profile,” says Wolfe.

The app’s illustration of indigenous rights activist and clear water advocate Autumn Peltier integrates visible hints about her work.
Every story options interactive parts and Easter eggs to reinforce the narrative. The paintings for indigenous rights activist and clear water advocate Autumn Peltier integrates colourful waves; illustrations for designer Isabella Springmuhl Tejada are primarily based on her personal clothes and work. “For [meterological scientist and entrepreneur] Paige Brown’s illustration, we created a patterned skyscape stuffed with the balloons that carried her experiments,” says Topjian. “This piece was additionally a sleep story, so we created an illustration with darker tones and a phenomenal night time sky.”
The interface feels nearly tactile — all of the buttons and icons are hand-drawn — and is geared principally towards the first viewers of 6- to 12-year-olds. However Wolfe says 60 p.c of Insurgent Ladies books and 70 p.c of their podcasts are skilled collectively. “We design all the pieces to be loved by father or mother and baby,” says Wolfe. “That’s why it’s not likely a youngsters’ design.”
Establishing that steadiness — the sense of being a youngsters’ app that doesn’t completely really feel like a youngsters’ app — is a part of what drew Topjian to the job within the first place. “We consider it as an elevated youngsters’ app,” Topjian says. “It’s sketchy nevertheless it doesn’t really feel scribbled. As a designer, I actually appreciated how they handled the kid as an individual who’s rising.”
‘Like a stay demo’
As you would possibly anticipate from such a younger app, Insurgent Ladies is a piece in progress. “We’re studying and making an attempt and experimenting,” says Wolfe. “It’s type of like a stay demo.”
At present, the workforce is experimenting with extra interactive content material like polls, quizzes, and solicitations for reader submissions — like artwork for a soundscape on a chook sanctuary. The app can be leaning into shorter, snackable tales that clock in round 5 minutes. And Insurgent Ladies’ new paper e book will characteristic QR codes that hyperlink to the audio model of a topic’s story within the app.

Although the types could change, the app’s illustrations are designed to really feel “a part of the Insurgent Ladies universe,” says CEO Jes Wolfe. Pictured (left to proper, high to backside) are: Ada Lovelace, Megan Rapinoe, Grace O’Malley, Madam C.J. Walker, Josephine Baker, Autumn Peltier, Yoky Matsouka, Isabella Springmuhl Tejada, and Wang Zhenyi.
Wolfe is definitely happy in regards to the consideration the app has obtained in such a short while from younger ladies and households, however she says her most shocking suggestions got here from a demographic she wasn’t anticipating. “We get emails fairly often from 14-year-olds and 19-year-olds who say, ‘Look, we could also be too previous for this, we’re not your audience, however we love these tales a lot. They’re similar to a relentless supply of inspiration in our lives.’ That is fairly nice.”
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Behind the Design is a weekly collection that explores design practices and philosophies from every of the 12 winners of the 2022 Apple Design Awards. In every story, we go behind the screens with the builders and designers of those award-winning apps and video games to find how they introduced their outstanding creations to life.