Here is a double-barreled blast of stories for Hunt: Showdown followers. Crytek simply launched a large patch for its grungy Victorian extraction shooter, which scatters an array of changes throughout a lot of the recreation and supplies an extended listing of bug-fixes as well. This coincides with the launch of a model new in-game occasion that brings event-exclusive character traits and an entire new kind of provide level.
We’ll discover the neatly trimmed verges of the occasion first. Titled Backyard of the Witch, it is themed round a conflict between nature and business with the introduction of latest Hunters—the druidic Bruja duo and the metallically-minded Welders. “Every fights the Corruption with their very own strengths,” the replace’s Steam web page explains. “The Brujas with natural mysticism, the Welders with industrial occult practices and hearth.”
Alongside these new hunters, the occasion brings again an assortment of traits (specifically Blademancer, Corpse Seer and Gunrunner) from earlier occasions for a restricted time, whereas additionally including a brand new kind of provide level known as ‘uncommon provide’. Except for the dear rewards it accommodates, uncommon provide is distinguished by the very fact it strikes round, with rewards “showing collectively at numerous areas and are marked by black canvas and with a singular map icon.”
Naturally, the occasion additionally provides a bunch of latest weapon and gear variants. These embrace two shortened Mosin Nagant rifles named the Mosin Obrez Sharpeye and the Mosin Obrez Match, in addition to an 1865 carbine modified with a silencer, and customized 1865 carbine subsonic ammo which brings “quieter gunshots” to match.
With regards to quieter gunshots, let’s transfer on to the two.3 patch. The headline change right here is an adjustment to silencers, decreasing their base injury by 10%. Crytek explains that it has “undervalued” the worth of stealth beforehand, which appears odd contemplating noise has all the time performed an infinite function in Hunt: Showdown. In any case, for replace 2.3, Crytek says “we need to enhance the price of silence, and ensure the benefit it grants is counterbalanced appropriately.”
Elsewhere, hand crossbow revive bolts have been eliminated fully. Crytek feels that revive bolts aren’t “assembly our expectations” as issues stand, although the developer will “proceed exploring choices” for extra support-oriented gadgets. Throwable weapons, in the meantime, have had their injury in opposition to AI enemies adjusted, making knives more practical in opposition to weaker enemies, and axes and spears are higher in opposition to bigger foes. And there is a big range of extra granular changes to issues like traits, the arsenal meta, and audio.
Lastly, there’s that huge ol’ listing of bugfixes. Gamers will now not be pestered by bunnyhopping snipers, as Crytek has fastened a difficulty the place “capturing whereas leaping resulted in 100% accuracy”. In the meantime, gamers can now not unintentionally ignite useless hunters by “touching them whereas on hearth.” By far my favorite repair, nonetheless is “Mounted a difficulty the place Participant A might seem like killed by Participant B even after Participant B was already visually useless.” Participant B is all the time as much as nonsense like that. About time somebody put them of their place.
You possibly can learn the complete patch notes right here. Hunt Showdown’s at present on a 50% low cost as a part of a broader sale on all issues Crytek, so if you have not checked out the sport since its large 1896 overhaul, now is likely to be an opportune second to take action.