Ubisoft has laid off 33 members of its Ubisoft Toronto workers.
In an announcement to press, Ubisoft mentioned the layoffs had been a part of a “focused realignment” needed to make sure it will possibly “ship on its formidable roadmap.
“Ubisoft Toronto has determined to conduct a focused realignment to make sure it will possibly ship on its formidable roadmap,” an organization consultant mentioned in an announcement to PC Gamer.
“Sadly, this can influence the roles of 33 crew members who will probably be leaving Ubisoft. We’re dedicated to offering complete help to them, together with severance and profession help, to assist via this transition.”
It is unclear what departments have been affected by the cuts, or how this will influence Prince of Persia: The Sands of Time Remake that Ubisoft Toronto was just lately introduced in to help. Nonetheless, Ubisoft insists “our plan stays unchanged, and our groups are working to ship on the Splinter Cell remake and different initiatives on the studio”.
That is simply the newest in an lengthy line of studio shutdowns and redundancies, and marks an unflinchingly depressing time for video games and the individuals who make them. By the tip of Might 2024 – so not even midway via the 12 months – greater than 10,000 folks had been laid off from their jobs this 12 months throughout the trade.
When Ed wrote the article above on the finish of Might, 10,000 folks had misplaced their jobs within the video games trade. Now, that whole has elevated to 10,800. For comparability, 10,500 folks had been laid off in 2023, which means extra devs have been impacted by the layoffs thus far in 2024 in lower than half the time.
“The layoffs will decelerate. A lot of the massive firms have made their strikes now, and hopefully they will not have to go additional (some analysts talking to GamesIndustry.biz imagine firms might now want to rent again up inside just a few years). However the ache is not over,” wrote GamesIndustry.biz’s Chris Dring for Eurogamer on the state of online game layoffs.
Yesterday, we reported that Ubisoft boss Yves Guillemot had spoken out to sentence “the malicious and private on-line assaults” directed at its builders, within the wake of the web fallout from Murderer’s Creed Shadows‘ reveal.