Two of probably the most technically superior current-gen titles have simply launched on PC – Ratchet and Clank: Rift Aside and Remnant 2. These video games push options like ray tracing, superior upsampling, virtualised geometry and GPU-driven decompression, taxing even high-end PCs – and but, each video games additionally obtained Valve’s Steam Deck Verified seal of approval. Can the modest 15W APU that powers the Deck ship a great expertise in these innovative video games, with handsome visuals at cheap frame-rates? Or do these newest PS5 ports push previous the bounds of Valve’s handheld?
Rift Aside particularly is among the most cutting-edge current-gen titles, however the recreation is surprisingly scalable. We really need not in the reduction of visible settings a lot in any respect, however upscaling is required to get into a snug efficiency window on the Deck. Right here we’ve three choices: AMD’s FSR 2, Insomniac’s temporal injection method, or Intel’s XeSS, operating in its decreased high quality DP4A path with assist for non-Intel GPUs.
Working all modes of their efficiency presets, I typically most well-liked the look of the XeSS picture, which is sharp and comparatively freed from visible artefacts. FSR 2 suffered from extra artefacting however maintained visible readability, whereas temporal injection delivered a softer picture with an artefacting degree roughly between the opposite two choices. On the floor, it looks like XeSS is the proper selection – however FSR 2’s higher efficiency finally develop into the overriding issue. I used the efficiency preset to offer a steady set of decision settings, although the dynamic decision choices do work very nicely if you wish to strive these as a substitute.
The medium preset is an efficient place to begin, with most choices set to values that match the Deck’s capabilities, however I opted to extend the visitors density setting to excessive in alternate for a minimal efficiency drop. All informed, efficiency right here is worse than the bottom graphical preset, however the enhance in constancy is worth it – particularly as we’re nonetheless squarely in a 30fps efficiency window. Actually, in comparison with the present PS5 launch, we’re shedding surprisingly little by way of fundamental settings – principally simply texture element and draw distance, plus extra decision and picture stability, which can be laborious to identify on the Deck’s display screen.
Efficiency is mostly good, with round a 40fps common and the sport hardly ever dipping beneath 30fps. With movement blur enabled, the sport appears to be like easy sufficient contemplating the host {hardware}, and it feels responsive on a controller with steady frame-times. Unsurprisingly, fight brings the bottom frame-rates, whereas non-combat locomotion hovering a bit of beneath 60fps.
I opted to play unlocked to regulate efficiency, but when enjoying for enjoyable I might recommend capping at 30fps with these settings – both with the built-in Deck limiter, the MangoHUD launch parameter tweak or by enabling half-rate v-sync within the recreation’s possibility menu. Every of those choices delivered a constant 30fps, with solely occasional and minor frame-pacing points. Capping to 40fps can also be potential, however requires settings extra consistent with the low or very low presets.


Past uncooked frame-times, segments of Rift Aside’s gameplay are constructed round rifts that transport the progaonists into completely different ranges with out an express loading display screen. The Deck lacks the CPU horsepower, SSD bandwidth and decompression {hardware}, however the recreation nonetheless works with out these belongings – just about, anyway. The Deck completes every portal load in a single part I examined in roughly 4 to 5 seconds, about two to a few occasions slower than PS5, which disrupts the circulate of those sequences. The Blizar Prime degree contains a comparable efficiency delta, with the PS5 providing a near-instant swap between the 2 landscapes and the Deck lagging by a couple of seconds every time.
After all, that is utilizing the Deck’s inside SSD which is rated for sequential reads as much as ~1.6GB/s. On a Micro SD card with a ~90MB/s sequential learn velocity, every portal takes about 10 seconds and the Blizar degree is equally dilatory. That additionally in all probability implies that the bottom 64GB Steam Deck with its 300MB/s eMMC storage, has considerably compromised loading as nicely. (Fortunately, upgrading the bottom mannequin Steam Deck to a 3.4GB/s 1TB SSD is now potential for lower than $95/£85.)
Based mostly on these outcomes, Rift Aside solely passes muster when put in onto an inside SSD, the place it turns into a superbly credible Steam Deck Verified title. It is undoubtedly a demanding recreation however we are able to pull superb visuals out of it so long as we keep on with a 30fps refresh and make heavy use of upsampling applied sciences. As a conveyable expertise it really works fairly nicely too, with brief, action-packed ranges and brilliant, vibrant graphics.


Transferring on to our second challenger, Remnant 2 is a heavy recreation on console platforms, rocking inside resolutions as little as 720p on PS5 and Xbox Collection X. Hammering this title into form on Valve’s low-power handheld is a little bit of a troublesome process.
As with Ratchet and Clank, upscaling is critical to attain cheap efficiency – however right here FSR 2 displays messy resolve on nearly any type of motion. Intel’s XeSS, once more operating in its DP4A path, fares significantly better. It does have some disocclusion artefacting, nevertheless it’s completely presentable on the Steam Deck’s show.
Graphical settings want extra finessing as nicely. The bottom settings preset looks like a pure match, however sees vastly pared-back visuals with poor shadow rendering, sparse foliage, and 0 obvious ambient occlusion protection. We actually have to step as much as medium settings or above to get a great picture. Sadly, that does include a efficiency price – usually 30fps at 720p with XeSS in efficiency mode. Additional settings enhancements past medium include an identical efficiency penalty, with extremely settings hovering round 22fps. We do have to open up a bit extra headroom right here to hit medium settings, which on this case means reducing again decision additional. 960×540 with XeSS in balanced mode produces a smooth although inoffensive picture, with an inexpensive sufficient look on the Deck’s LCD. The UE5 visuals listed below are heavy and GPU-bound, so this looks like the best choice to maintain frame-times in verify whereas preserving the sport’s fundamental visible make-up.


With these settings compromises, we are able to get 30-40fps throughout typical gameplay, however the recreation does are inclined to undergo from frame-time inconsistency with some stutters of 50ms or above and drops beneath 30fps in among the most demanding scenes in denser inside areas.
I performed a couple of on-line matches to push the sport as a lot as potential, the place common efficiency was comparable however frame-time variance elevated barely and frame-rates may drop as little as ~25fps. I did discover a couple of graphical points as nicely, together with a small white artefact on the upper-left fringe of my seize that appeared no matter settings and areas that appeared excessively darkish even with the brightness turned up – a possible black crush problem.
When all’s mentioned and achieved, Remnant 2 does not fare all that nicely on the Steam Deck and the ‘Steam Deck Verified’ label is stretched to its limits. We now have to make important decision concessions right here, whereas the sport’s efficiency degree is just too shaky to really feel snug. It’s miles from the worst latest launch I’ve performed on the Deck – Returnal and Hogwarts Legacy are considerably extra compromised – however the general expertise is not a great one. It is undoubtedly nonetheless playable right here, however I might actually suggest having fun with Remnant 2 on a extra highly effective platform.

I feel it is fare to say that the Steam Deck is not an apparent match for both Ratchet and Clank: Rift Aside or Remnant 2, requiring substantial visible compromises to get respectable Deck efficiency. That mentioned, Rift Aside is in moderately good condition right here, with pleasing graphics and acceptable frame-rates, so long as you run it from a 256GB or bigger SSD. It is not the full-fat PS5 or high-end PC expertise, nevertheless it’s a satisfying outing on a conveyable system.
Remnant 2 fares considerably worse, requiring a giant decision cut-back and nonetheless affected by substandard efficiency. This is not nice judged by itself, and possibly is not an ideal signal for upcoming UE5 titles both. Unreal Engine’s superior Lumen lighting know-how is completely absent in Remnant, and but the sport nonetheless struggles to carry it collectively on Valve’s handheld.
The Steam Deck is a good machine that may ship PS4-class visuals in a cellular kind issue, however efficiency in demanding current-gen software program is hit and miss. Ratchet is certainly the previous, whereas Remnant 2 pushes the moveable powerhouse a bit of too far.