There are few trendy online game icons as influential and nicely referred to as Lara Croft. Blasting her method onto PlayStation again within the polygonal period of 1996, gaming was by no means the identical after Tomb Raider launched.
Since then, PlayStation has been in lockstep with the British archaeologist-adventurer, with each mainline canon sport getting its time to shine. And with Tomb Raider IV-VI Remastered coming to PlayStation 4 and PlayStation 5 on February 14, now’s the right time to revisit them.
The PlayStation period
Tomb Raider – 1996 – PlayStation – Eidos Interactive, Core Design
Introducing the younger British aristocrat to the world, Tomb Raider set the scene with a quest to find the three items of an historic artifact referred to as the Scion.
The result’s a worldwide and twisting trek throughout places reminiscent of Greece, Egypt, and Atlantis, with what was then a revolutionary mix of 3D ranges, gun-toting motion, puzzle fixing and acrobatic traversal. And who can overlook that heart-stopping T-Rex encounter?
Out there on PlayStation Retailer as a part of Tomb Raider I-III Remastered.
Tomb Raider II – 1997 – PlayStation – Eidos Interactive, Core Design
Now a extra seasoned adventurer, Ms Croft started the seek for the magical Dagger of Xian, mentioned to own the facility to rework its bearer right into a dragon. In an try to assert it earlier than the harmful cultists of the Fiamma Nera, Lara blasts her method throughout Venice, Tibet, and even again at her mansion in England.
Increasing in each method on the already massively profitable components, with new weapons, the power to climb partitions and bigger ranges, Tomb Raider II additionally launched controllable automobiles reminiscent of boats and snowmobiles, marking the beginning of a fantastic relationship between Lara and virtually something with a motor (and even some with out).
Out there on PlayStation Retailer as a part of Tomb Raider I-III Remastered.
Tomb Raider III: The Adventures of Lara Croft – 1998 – PlayStation – Eidos Interactive, Core Design
4 fragments of an historic, energy granting meteorite. Grisly experiments. Nods to the film basic, The Factor. Lara’s third outing went massive, pitching her throughout Nevada, the South Pacific Islands, and Antarctica to get the job accomplished – with the novel choice to play the center locales of the sport in any order.
As with Tomb Raider II, this sequel featured smarter enemies and outfitted Lara with a good wider transfer set reminiscent of monkey swings and a stamina restricted dash. It additionally launched dynamic lighting, climate and smoke results, giving the collection a severe visible punch.
Out there on PlayStation Retailer as a part of Tomb Raider I-III Remastered.
Tomb Raider: The Final Revelation – 1998 – PlayStation – Eidos Interactive, Core Design
In comparison with its confident prequels, The Final Revelation carried a extra tentative tone as Lara’s try to assert the Amulet of Horus by accident unleashes the malevolent Egyptian God, Set, who possesses her former mentor.
Saving humanity from Set has Lara journey by way of a higher number of indoor and out of doors areas as she fights throughout the streets, ruins and canyons of Cairo and Alexandria, in addition to the Pyramids of Giza.
Together with a much less polygonal wanting Croft, her fourth outing launched extra new strikes and the power to mix objects in her stock to craft puzzle items or create enhanced weapons. We’ll come again to this factor later…
Coming quickly to PlayStation Retailer as a part of Tomb Raider IV-VI Remastered.
Tomb Raider: Chronicles – 2000 – PlayStation – Eidos Interactive, Core Design
Presumed lifeless after the occasions of The Final Revelation, Chronicles featured Lara’s nearest and dearest reminiscing over her previous, revealing her hunt for the Thinker’s Stone in Rome, trying to find the Spear of Future off the coast of Russia, heading off Hellspawn in Eire as a youngster, and infiltrating a high-tech facility in New York – full with cyborg assassins.
Coming quickly to PlayStation Retailer as a part of Tomb Raider IV-VI Remastered.
PlayStation 2 period
Tomb Raider: The Angel of Darkness – 2003 – PlayStation 2 – Eidos Interactive, Core Design
Having survived the occasions of The Final Revelation, Lara ultimately resurfaces in Paris, solely to be framed for the homicide of her former mentor.
True to its title, The Angel of Darkness featured a extra tonally sinister story in comparison with earlier video games within the collection, with PS2 powered visuals to match its new model and revamped controls. It additionally launched a dialogue system, an upgradable stamina bar, and a second playable character in antagonistic accomplice Kurtis Trent.
Coming quickly to PlayStation Retailer as a part of Tomb Raider IV-VI Remastered.
Tomb Raider: Legend – 2006 – PlayStation 2 – Eidos Interactive, Crystal Dynamics
Rebooting your entire collection and balancing Lara’s daring sense of journey with a extra grounded emotional core, Legends noticed Ms Croft trying to find the legendary sword Excalibur as a method to assist discover her lacking mom.
Rising the places that Lara sometimes explored (from Japan and Peru to Nepal and Kazakhstan) however taking a back-to-basics method to her weapons and equipment, Legend reformatted the collection’ controls, fight, enemy AI, and even crafted a customized physics engine to present the gameplay a recent but acquainted really feel.
Out there on PlayStation Retailer and included with PlayStation Plus Premium.
Tomb Raider: Anniversary – 2007 – PlayStation 2 – Eidos Interactive, Crystal Dynamics
By this level the collection had hit an ideal steadiness between collection reverence and new mechanics, remixing the very first Tomb Raider’s story whereas following the occasions of Legacy, in an enhanced engine.
Lara’s weapons cache was given a bump, whereas the long-lasting model of the primary sport was preserved as a lot as doable, albeit with extra modern issues throughout the puzzles and degree design to assist combine components from Legend, such because the grapple to traverse the environments.
PlayStation 3 period
Tomb Raider: Underworld – 2008 – PlayStation 3 – Eidos Interactive, Crystal Dynamics
Rounding off the Legend timeline, Underworld noticed Lara seek for Thor’s hammer with the intention to enter the Norse underworld, Helheim, and uncover the reality of her dad and mom’ final destiny. The sport well used actual world analogues for the mythological places, taking Lara to locations reminiscent of Jan Mayen Island and the Arctic Circle.
Underworld took benefit of the highly effective PS3 {hardware} with extra expansive environments, movement captured animation (through Olympic gymnast Heidi Moneymaker) and a raft of recent strikes and weapons, together with… Thor’s hammer. Oh sure.
Tomb Raider – 2013 – PlayStation 3 – Sq. Enix, Crystal Dynamics
The collection’ storytelling model took a extra grounded and filmic focus with this second reboot of Lara’s adventures, monitoring her improvement from a frightened younger traveller to a metal nerved survivor. Stranded on a mysterious island off the coast of Japan, Lara has to search out her buddies and escape earlier than the violent Solari Brotherhood cult murders all of them.
Beginning off with rudimentary weapons that may ultimately be upgraded (fulfilling the promise of The Final Revelation’s early crafting model system), Tomb Raider is all about stealth and survival in a savage, extra open surroundings, full with changeable climate results and dramatic lighting.
Tomb Raider additionally turned the primary sport within the collection to characteristic an internet aggressive multiplayer mode, so are you able to broaden the hunt to your folks, too…
Out there on PlayStation Retailer and included with PlayStation Plus Further.
PlayStation 4 period
Rise of the Tomb Raider – 2015 – PlayStation 4 – Sq. Enix, Crystal Dynamics
The leap to PS4 meant the sequel to 2013’s Tomb Raider stays one of many collection’ most aesthetically spectacular entries, with improved movement seize know-how to incorporate facial animation.
Looking for to complete her later father’s analysis on the legendary metropolis of Kitezh and its immortality granting artifact, Lara finds herself in Siberia in a struggle for her life, not simply towards the paramilitary organisation Trinity, however extra hostile wildlife, too. The guerilla model fight was developed additional, albeit with a wider weapons and talent set choice for Lara to utilise.
Out there on PlayStation Retailer and included with PlayStation Plus Further.
Shadow of the Tomb Raider – 2018 – PlayStation 4 – Eidos-Montreal, Crystal Dynamics
Capping off the Survivor trilogy, Shadow of the Tomb Raider noticed Lara trying to forestall a Mayan apocalypse she unwittingly unleashed. Set largely in Mexico and Peru, the story covers a extra philosophical awakening for Lara, exploring the cultural influence of her actions as she evolves into the extra recognisable model of her character.
As the gorgeous visuals took one other step ahead, so did the sport’s stealth components, with the power to cover within the undergrowth from enemies, or camouflage Lara with mud. Not that she’s hiding anymore – animated collection Tomb Raider: The Legend of Lara Croft picks up from the place Shadow of the Tomb Raider left off within the collection’ continuity.
Out there on PlayStation Retailer through PlayStation Plus Further.
With Tomb Raider IV-VI Remastered rappelling onto PS4 and PS5 by February 14, the world doesn’t have lengthy to attend earlier than Lara returns as soon as extra. Mud off your inexhaustible twin pistols and seize an uncommonly rugged backpack – it’s time to go adventuring…