Upon The Crew Motorfest’s reveal at this 12 months’s (frankly weird) Ubisoft Ahead in June, I believe I had the identical dismissive response as most individuals: some variation of “we have now Forza Horizon at house”. I’m happy to say I used to be hasty, and flawed, on this preliminary evaluation. To be clear, The Crew Motorfest is a advantageous open-world racer, and for my part is definitely higher than Microsoft’s flagship driving sport in a number of methods, notably when it comes to its construction, but in addition as a result of it at no level makes you drive by means of Edinburgh.
Positive, the Horizon inspiration is obvious and plain. All of the bits are there: the shiny Instagram-fresh presentation, the optimistic sunshine, the infinite-budget “motoring pageant” that takes over a whole territory for an indefinite period of time. The boffins at Ivory Tower can forgive us for our wholesome scepticism.

However you would simply argue that Ivory Tower are literally reclaiming the style from Forza, given its origins because the crew behind Take a look at Drive Limitless: a seminal open-world racer which individuals cherished as a result of it was an important street journey simulator with attention-grabbing life sim components, regardless of being a little bit of a garbage racing sport with a driving mannequin that left loads to be desired. That’s an outline which, by the way, applies simply as effectively to The Crew and arguably The Crew 2, video games which had been very a lot conceived as non secular successors to TDU.
It’s barely disorienting that Motorfest is concurrently a throwback to the grandaddy of the style, with which it shares the island setting of O’ahu, but in addition a pivot away from what made The Crew notable and into another person’s wheelhouse completely.
Placing apart the Horizon comparisons for a second, and evaluating Motorfest as a part of Take a look at Drive Limitless’s lineage, what we have now in Motorfest is a location throwback that, for all its cribbing from fashionable contemporaries, looks like a little bit of a step backwards. Curbing the map dimension again to 360-era proportions very clearly flies within the face of The Crew’s huge USP which is that it occurred on an infinite open-world map that represented, albeit closely compressed, the whole thing of the contiguous United States.

Primarily, it boils right down to street journeys. The Crew (2014)’s working title was “Route 66”, which might be a way more becoming title than the one it ended up with, because it succinctly captures the sport’s complete attraction. Individuals don’t fondly recall the Quick & Livid-esque storyline, its hilariously unforgiving rubber-banding, or the truth that its driving mannequin felt barely extra subtle than its 360-era progenitor. What individuals bear in mind about The Crew is doing huge drives throughout the map: making that pilgrimage from Chicago to Santa Monica, or doing the heroic coast-to-coast slog from New York Metropolis to downtown LA.
These drives didn’t by any means take so long as their real-life counterparts, however they nailed the texture: the open street, the push of awe as the varied biomes of America give approach to one another whereas surroundings rushes previous. From the city sprawl of the East Coast megalopolis, to blue misty mountains, to arid deserts, to the sun-kissed fields of California. At its most inviting, The Crew was a romantic portrait of America, with roads as its canvas: the anti-GTA.
In these issues, Motorfest clearly suffers by advantage of the truth that it isn’t simulating a whole continent. That’s to not say it isn’t worthy of some street journeys: there’s a number of tarmac to be discovered on O’ahu. However that particular sense of discovery that evokes Straightforward Rider, Thelma & Louise, or, uh, Beavis & Butthead Do America, is not part of the deal. And for a sequel to The Crew, that is one thing that will get ever extra baffling each time I give it some thought.

Personally, I really like when a collection revisits a particular map or location. It’s enjoyable to check Murderer’s Creed Syndicate to Watch_Dogs Legion, for instance. Seeing how the micro-proportioned setting of Kamurocho develops over time and a long time is a large a part of the attraction of the Yakuza/Like a Dragon collection, which simply appears to be unstoppable at this level. The Crew didn’t essentially should abandon the continental map idea to maintain going. Cities are always altering, in any case, and different continents can be found. I might like to see The Crew’s idea utilized to different areas of the world than the USA.
So, in that respect, Motorfest looks like a regression. And as a direct follow-up to Take a look at Drive Limitless, it leaves a good bit to be desired as effectively. There’s no sense of possession of the automobiles, no life simulation side that features visiting auto dealerships, shopping for residences, and truly having trigger to comply with the principles of the street occasionally fairly than simply retaining the fitting set off slammed backwards for almost all of your time within the sport world. TDU’s model of O’ahu felt considerably tangible, and what you probably did there didn’t really feel one million miles away from the actual expertise of automobile possession. Motorfest, compared, turns Hawaii into Disneyland for supercars. Or some bizarre afterlife for petrolheads, the place you’ll be able to fulfil wild desires corresponding to driving a DeLorean that isn’t a horrid, sluggish, rickety piece of shit.

And that’s Motorfest’s new proposition in a nutshell. Not particularly the tricked out DeLoreans, however the concept it’s a fantasy driving playground that borders on the non secular with its want fulfilment. On regular issue, the races are pretty forgiving, offering simply sufficient problem to not really feel utterly pointless however not at all ever placing a participant at risk of dropping beneath the highest three so long as they vaguely perceive the ideas of breaking and accelerating. That is distinct from Forza Horizon, which does attempt to pay some heed to the mechanical actuality of the automobiles it simulates. Single participant races pose an actual problem, and profession development inside its occasions system can usually be a tough process because of this. In Motorfest, virtually each automobile that isn’t particularly tagged as a motorsport automobile is fitted with a nitro booster as normal, even the basic ones. It’s, in reality, a key a part of the second-to-second gameplay: boosting out of corners and into straights is kind of the primary talent you want.
So, The Crew Motorfest is an odd beast. You’ll be able to hint its lineage immediately again to the unique open world racer, however at this level it has discarded virtually each attention-grabbing side of it aside from the situation – assume The Elder Scrolls On-line’s model of Morrowind vs, er, Morrowind. It’s clearly impressed by Forza Horizon, however with out Forza’s hyperlink to its extra severe stablemate, there’s little incentive to floor its driving mannequin in something resembling actuality, so we find yourself with a fantasy motoring sport the place the whole thing of the auto inventory drives like a supercar.
And it’s completely thrilling, as a result of it’s designed on the expense of each different side of driving simulation to only really feel good it doesn’t matter what. Are you driving a horrible steel-brushed shed on wheels from a movie, however you need to overtake a Porsche 911 going at a full pelt? Finished. You are able to do that. Need to nonetheless find yourself in pole place after whiffing a nook so badly that you just ended up dropping right down to sixth place, with solely half a lap left to go? Completely doable, on you go son.

It’s patently absurd, and but, totally enchanting. And one of many issues it does loads higher than Horizon is the way it by no means leaves you caught for issues to do. Microsoft’s sport has a giant “okay so, what now?” drag issue that kicks in after the preliminary rush of actions. Its headline races and signature occasions are second to none, however within the huge gulf between these issues, motivation can endure for lack of a transparent path forward. Motorfest, compared, is structured round “playlists”: 15 teams of themed occasion races which can be very clearly signposted as you progress by means of them. They are typically themed round specific sides of automobile tradition: basic automobiles, muscle automobiles, Japanese road racing. My favorite one, and I believe the primary one everybody does, is the Hawaii Scenic Tour, a magic guided spin round O’ahu’s numerous areas that showcases a variety of various kinds of automobile and likewise provides you a type of Lonely Planet cliff-notes abstract of native landmarks and their environment.
Ubisoft rightly takes a number of pelters for its homogenous strategy to sport design, however one factor it does higher than everybody else is digital tourism. Actual world places sampled right down to their essence and hammered into online game type. The Hawaii Scenic Tour completely leverages this to indicate off Motorfest’s riches, and it’s a attractive setting to whizz round in. Motorfest actually has a greater sense of place than any of the current Horizons. FH4’s truncated model of the UK felt so inauthentic that it actually felt alienating. Maybe that is familiarity breeding contempt, however I don’t get the sense that O’ahu is equally bothered with this incapability to distil a location right down to its fundamental vibes in the best way that Ubisoft studios have grown so masterful at doing.
Ultimately, everybody’s preliminary impression of The Crew Motorfest as being roughly Ubi’s tackle Forza Horizon did roughly pan out. And it isn’t, regardless of sharing an island, any type of revival of Take a look at Drive Limitless. It’s not even something like The Crew. However the place a number of us had been flawed, myself included, is in assuming that each one this could work in opposition to it. After first impressions have gotten themselves blown off on the freeway, Motorfest does sufficient to tell apart itself from Horizon that it may be seen as a worthy different. And although it’s not fairly as slick, it’s rather more pleasantly structured. It completely succeeds in matching velocity with its greatest rival within the area, but in addition does new issues with the style that push it ahead ever so barely.

When video games come alongside which have such a muddled id, which isn’t a very uncommon phenomenon as this trade suffers from the 2 many cooks phenomenon greater than another, it’s prudent to surprise who this factor is definitely for. Motorfest is a good launch for Ps customers who may really feel like they would not thoughts a bash on the newest Forza Horizon, assuming they exist. It offers one thing adjoining sufficient to the expertise to fulfill these emotions with out having to expire and purchase an Xbox (perish the thought!). For Forza Horizon followers, it gives one thing mechanically distinct, that’s much more arcadey, however in a well-known format and an important new location. And for individuals who miss Take a look at Drive Limitless, it’s an attention-grabbing tour again to an outdated hang-out, albeit one which feels a bit of hole, just like the vaguely unsettling nostalgia of visiting a home you used to dwell in. Maybe most unsettling, although, is that for individuals who cherished The Crew or The Crew 2, assuming they exist, Motorfest is a whole departure from the issues that make these video games what they’re.
Who’s it really for, then? Individuals who need to drive a DeLorean up a volcano at 160mph, I suppose. That’s me, I need to do this. Motorfest is extremely daft, and overproduced, and it barely has any thought what it desires to be. However in some way, that doesn’t work in opposition to it, and the result’s an especially good time.
The Crew Motorfest is accessible now on every part besides Nintendo Swap