Sons of the Forest is one among my favourite video games to hop into with a gaggle of shut buddies, particularly with its humorous large head setting activated. I liked Endnight Video games’ first indie horror survival expertise, however the second is undoubtedly superior with improved gameplay, visuals, and Kelvin. That’s proper, Kelvin. The beloved companion with completely no ideas. With Sons of the Forest’s newest replace, dubbed ‘Patch 12,’ Kelvin will get a character makeover and the sport will get a ton of different new options.
With the newest Sons of the Forest replace, we get a little bit of every little thing from new supplies to instruments. The survival sport continues to be in early entry, which implies that we will count on to see extra of those huge patches sooner or later. This one provides “a brand new cave that comprises a decide axe,” Endnight writes alongside its Sons of the Forest patch notes. If there’s a decide axe, there should be one thing new to make use of it with, proper?
“The decide axe can be utilized to mine the Solafite mineral present in caves,” which is the sport’s new materials that is “used with one of many new buildable constructions.” That’s proper, we’ve now bought two extra ebook gadgets to seek out in order that we will construct these new constructions. My camp goes to look higher than ever, particularly with a extra human Kelvin gathering the supplies I want.
Endnight says that the crew “added extra reactions and emotes to Virginia and Kelvin,” together with issues like approval, confusion, disapproval, pleasure, disappointment, and extra. Sadly, the cannibals are additionally a bit extra ‘alive’ due to this patch. As soon as alerted, they’ll name for backup extra rapidly, so get able to apply working in-game.
You’ll discover much more extra content material whereas enjoying, from a brand new mysterious merchandise to enhancements whereas constructing. The patch can also be hygiene-friendly, making sprinklers truly clear blood off of your physique in addition to your companions’ our bodies. You possibly can learn on beneath for our in-depth rundown of Patch 12, together with bug fixes and new options.

Sons of the Forest patch notes – Patch 12 replace – Friday, September 29, 2023
If you wish to see the total patch notes, courtesy of Endnight Video games, in addition to the developer’s accompanying message, you can discover the replace’s particulars straight on Steam.
Options
- Added decide axe
- Now you can mine the Solafite mineral present in caves
- Added new cave
- Added second ??? merchandise
- Added 2 new findable ebook gadgets permitting you to construct two new constructions
- New improve system for weapons
- New hanging cross, gore props, and cave roots have been added to Cave A and Cave F
- Added hanging skeletons to some timber on the earth
- Added Ranged aiming sensitivity choice
- Cannibal leaders or village guards as soon as alerted to a participant can now name for fast backup from others within the space
- Applied extra Kelvin emotes: Nod, Thumbs up, Confused, Shake Head, Hit Head, No, Completely satisfied, Unhappy (If the participant rapidly nods at Kelvin he’ll nod again)
- Applied extra Virginia emote actions: Snort, Nod, Shake Head, Completely satisfied, Confused, No, Unhappy
Enhancements
- Animal heads now may be hit with a golf putter
- Virginia will now snicker if she sees an animal hit a spring lure or a full-health Kelvin get hit with a small rock
- Kelvin will now react to animal heads
- Improved look of volumetric mild from solar and work lights
- Now you can carry as much as 3 Turtle Shells
- Spawn location for skinned animal heads will now be on the head of the physique
- Burning participant, torch, molotov, and spreading fireplace now react to sprinklers
- Improved sprinkler efficiency in bunkers
- Sprinklers will clear blood off gamers and held weapons
- Improved positioning of free wires extremities when inserting on beams and pillars
- Electrical wires can now be positioned on three-quarter-high pillars
- Moved the ramp placement arrow up barely in order that it’s simpler to see when concentrating on from the underside of the ramp
- The participant not slides when standing on ramps
- Putting planks on ramps is now simpler to focus on when standing near it
- Physics collider cleanup and optimization on just a few Objects
- Numerous setting fixes
- Meals Bunker tree base collisions synced in multiplayer so AI work together with them
- Lighting transition improved in meals bunker water
- Enhancements to driftwood physics
- Some optimizations to characters and AI replace
- Kelvin’s End Construction order will not cease after one construction, will now end every little thing he can earlier than finishing the order
Steadiness
- Creepies are extra immune to bullets and have barely elevated basic well being
- Puffies when excessive well being received’t get dismembered
- Add a two-second hit react cooldown to decrease the stun lock on Puffies
- Fingers and Twins now have extra aggressive conduct
- Lowered max late-game outdoors creepy rely by 20%
- Scale back the chance of creepies taking overpopulated villages
- Spear melee stab harm diminished 15->10
Fixes
- Fastened Frank typically attempting to do revenge assault on himself after lighting himself on fireplace
- Gamers can not be killed throughout any cutscenes
- Fastened lacking spittle in bunker leisure
- Fastened small rock not spawning when digging
- Fastened some points with Sluggy sound in Cave C
- Fastened mild bulb getting visually culled too early
- Fastened supported screw construction getting destroyed when including a strut to a beam
- Fastened sharpening a defensive wall log enjoying audio of the participant swinging his weapon
- Fastened nook ramp beam on floor placement capable of place towards off-grid constructions which might usually create degenerate nook ramps
- Fastened inserting strut beneath leveled beam unlinking the ahead help in some case
- Fastened inserting strut beneath leveled beam inverting the beam visually typically
- Fastened urgent shift whereas inserting a stick or rock path leaving the participant in a damaged state
- Fastened lifting beams inflicting the renderer rotation to pop after lifting it
- Fastened case the place beams supporting a concave nook ramp beam would block placement of flooring on the unsuitable facet of the beam
- Fastened case the place inserting a strut underneath a leaning beam wasn’t potential
- Fastened situation when inserting partitions over flooring that will break ground linking with its help beam
- Fastened personal shadow leaking barely on wall and pillar logs
- Fastened points with grass and leaves from the pretend floor overlaying up some gadgets within the stock
- ??? items will not respawn if the participant already collected them
- Added lacking equip UI to wire in stock
- Fastened bug the place different gamers would stash gadgets when a networked participant triggered the Puffton cutscene
- Fastened lacking knife in tree crash cutscene
- Repair for molotov smoke alpha clipping
- Fastened Armsy typically not setting off traps
- Fastened Greg’s carried effigy kind not matching on shoppers
- Fastened floating spittle typically showing on destroyed huts
- Fastened bullets fired from ultra-close vary typically going via the enemy
- Fastened situation with participant block and parry the place hits bought via throughout animation transitions
- Fastened player-held severed head scare not working correctly when finished by shoppers
Audio
- Up to date fireplace occasions for constructed fires and standing fires
- Retimed skinning animals sounds
- Tuned audio on burning stick and molotov occasions
- Added new physics interplay SFX object for small batteries
- Modified a sluggy occasion to be 3d
- Modified distance settings on sluggy emerges occasion
- Turned down vista sting somewhat
- Added some sounds for skeletons and falling rocks
If you happen to’re into Sons of the Forest for its spookier options, it’s best to look via our roundup of those different creepy horror video games for some extra chill-inducing enjoyable. Alternatively, you’ll be able to browse round our checklist of the best indie video games round if you wish to help different unbiased builders.
Sons of the Forest is one among my favourite video games to hop into with a gaggle of shut buddies, particularly with its humorous large head setting activated. I liked Endnight Video games’ first indie horror survival expertise, however the second is undoubtedly superior with improved gameplay, visuals, and Kelvin. That’s proper, Kelvin. The beloved companion with completely no ideas. With Sons of the Forest’s newest replace, dubbed ‘Patch 12,’ Kelvin will get a character makeover and the sport will get a ton of different new options.
With the newest Sons of the Forest replace, we get a little bit of every little thing from new supplies to instruments. The survival sport continues to be in early entry, which implies that we will count on to see extra of those huge patches sooner or later. This one provides “a brand new cave that comprises a decide axe,” Endnight writes alongside its Sons of the Forest patch notes. If there’s a decide axe, there should be one thing new to make use of it with, proper?
“The decide axe can be utilized to mine the Solafite mineral present in caves,” which is the sport’s new materials that is “used with one of many new buildable constructions.” That’s proper, we’ve now bought two extra ebook gadgets to seek out in order that we will construct these new constructions. My camp goes to look higher than ever, particularly with a extra human Kelvin gathering the supplies I want.
Endnight says that the crew “added extra reactions and emotes to Virginia and Kelvin,” together with issues like approval, confusion, disapproval, pleasure, disappointment, and extra. Sadly, the cannibals are additionally a bit extra ‘alive’ due to this patch. As soon as alerted, they’ll name for backup extra rapidly, so get able to apply working in-game.
You’ll discover much more extra content material whereas enjoying, from a brand new mysterious merchandise to enhancements whereas constructing. The patch can also be hygiene-friendly, making sprinklers truly clear blood off of your physique in addition to your companions’ our bodies. You possibly can learn on beneath for our in-depth rundown of Patch 12, together with bug fixes and new options.

Sons of the Forest patch notes – Patch 12 replace – Friday, September 29, 2023
If you wish to see the total patch notes, courtesy of Endnight Video games, in addition to the developer’s accompanying message, you can discover the replace’s particulars straight on Steam.
Options
- Added decide axe
- Now you can mine the Solafite mineral present in caves
- Added new cave
- Added second ??? merchandise
- Added 2 new findable ebook gadgets permitting you to construct two new constructions
- New improve system for weapons
- New hanging cross, gore props, and cave roots have been added to Cave A and Cave F
- Added hanging skeletons to some timber on the earth
- Added Ranged aiming sensitivity choice
- Cannibal leaders or village guards as soon as alerted to a participant can now name for fast backup from others within the space
- Applied extra Kelvin emotes: Nod, Thumbs up, Confused, Shake Head, Hit Head, No, Completely satisfied, Unhappy (If the participant rapidly nods at Kelvin he’ll nod again)
- Applied extra Virginia emote actions: Snort, Nod, Shake Head, Completely satisfied, Confused, No, Unhappy
Enhancements
- Animal heads now may be hit with a golf putter
- Virginia will now snicker if she sees an animal hit a spring lure or a full-health Kelvin get hit with a small rock
- Kelvin will now react to animal heads
- Improved look of volumetric mild from solar and work lights
- Now you can carry as much as 3 Turtle Shells
- Spawn location for skinned animal heads will now be on the head of the physique
- Burning participant, torch, molotov, and spreading fireplace now react to sprinklers
- Improved sprinkler efficiency in bunkers
- Sprinklers will clear blood off gamers and held weapons
- Improved positioning of free wires extremities when inserting on beams and pillars
- Electrical wires can now be positioned on three-quarter-high pillars
- Moved the ramp placement arrow up barely in order that it’s simpler to see when concentrating on from the underside of the ramp
- The participant not slides when standing on ramps
- Putting planks on ramps is now simpler to focus on when standing near it
- Physics collider cleanup and optimization on just a few Objects
- Numerous setting fixes
- Meals Bunker tree base collisions synced in multiplayer so AI work together with them
- Lighting transition improved in meals bunker water
- Enhancements to driftwood physics
- Some optimizations to characters and AI replace
- Kelvin’s End Construction order will not cease after one construction, will now end every little thing he can earlier than finishing the order
Steadiness
- Creepies are extra immune to bullets and have barely elevated basic well being
- Puffies when excessive well being received’t get dismembered
- Add a two-second hit react cooldown to decrease the stun lock on Puffies
- Fingers and Twins now have extra aggressive conduct
- Lowered max late-game outdoors creepy rely by 20%
- Scale back the chance of creepies taking overpopulated villages
- Spear melee stab harm diminished 15->10
Fixes
- Fastened Frank typically attempting to do revenge assault on himself after lighting himself on fireplace
- Gamers can not be killed throughout any cutscenes
- Fastened lacking spittle in bunker leisure
- Fastened small rock not spawning when digging
- Fastened some points with Sluggy sound in Cave C
- Fastened mild bulb getting visually culled too early
- Fastened supported screw construction getting destroyed when including a strut to a beam
- Fastened sharpening a defensive wall log enjoying audio of the participant swinging his weapon
- Fastened nook ramp beam on floor placement capable of place towards off-grid constructions which might usually create degenerate nook ramps
- Fastened inserting strut beneath leveled beam unlinking the ahead help in some case
- Fastened inserting strut beneath leveled beam inverting the beam visually typically
- Fastened urgent shift whereas inserting a stick or rock path leaving the participant in a damaged state
- Fastened lifting beams inflicting the renderer rotation to pop after lifting it
- Fastened case the place beams supporting a concave nook ramp beam would block placement of flooring on the unsuitable facet of the beam
- Fastened case the place inserting a strut underneath a leaning beam wasn’t potential
- Fastened situation when inserting partitions over flooring that will break ground linking with its help beam
- Fastened personal shadow leaking barely on wall and pillar logs
- Fastened points with grass and leaves from the pretend floor overlaying up some gadgets within the stock
- ??? items will not respawn if the participant already collected them
- Added lacking equip UI to wire in stock
- Fastened bug the place different gamers would stash gadgets when a networked participant triggered the Puffton cutscene
- Fastened lacking knife in tree crash cutscene
- Repair for molotov smoke alpha clipping
- Fastened Armsy typically not setting off traps
- Fastened Greg’s carried effigy kind not matching on shoppers
- Fastened floating spittle typically showing on destroyed huts
- Fastened bullets fired from ultra-close vary typically going via the enemy
- Fastened situation with participant block and parry the place hits bought via throughout animation transitions
- Fastened player-held severed head scare not working correctly when finished by shoppers
Audio
- Up to date fireplace occasions for constructed fires and standing fires
- Retimed skinning animals sounds
- Tuned audio on burning stick and molotov occasions
- Added new physics interplay SFX object for small batteries
- Modified a sluggy occasion to be 3d
- Modified distance settings on sluggy emerges occasion
- Turned down vista sting somewhat
- Added some sounds for skeletons and falling rocks
If you happen to’re into Sons of the Forest for its spookier options, it’s best to look via our roundup of those different creepy horror video games for some extra chill-inducing enjoyable. Alternatively, you’ll be able to browse round our checklist of the best indie video games round if you wish to help different unbiased builders.