Slavic Magic has launched an experimental patch for Manor Lords, and it comes with loads of fixes, new recreation mechanics, and a few upgrades.
The patch addresses a number of the extra generally reported points reminiscent of the speed of Hildebolt’s claims, the “None” folks spawning in big numbers and refusing to do any work, clogged Buying and selling Posts, weak archer harm, ineffective sawpits and inefficient market provide.
It additionally fixes points with the sport being caught on the abstract display after a victory or recreation over, a number of the issues with optimizations in massive cities, issues with crops erasing within the winter, too harsh oversupply and undersupply programs, folks and livestock staying homeless regardless of having sufficient dwelling house, and overly excessive ale consumption – which generally is a downside in actual life too when down the pub.
Further recreation mechanics are additionally included within the patch. Now, every time an individual dies, a 30-day mourning interval will block progress. This may be previewed within the Constructing Panel of the Burgage Plot or by urgent the TAB key. Carried corpses additionally now have a visible illustration.
The “Annual Royal Tax” or “King’s Tax” mechanic was reimplemented. This tax is collected from the Treasury as soon as per yr and goes to the King. It’s calculated per resident and, in concept, ought to barely punish dangerous office optimization, making it tougher to hoard big quantities of money.
New upgraded retinue armor variations have been added, the Massive Granary constructing was reworked permitting the doorways to animate correctly, and The St. Maurice unit patron was added.
You possibly can look over the total launch notes by the hyperlink.