Harvest Moon: House Candy House has been a really fascinating sport to observe pre-release. I say this not solely as a result of it’s a premium mobile-first Harvest Moon sport, but additionally as a result of the reactions from my buddies who’re longtime followers of the sequence have gone from apathy to curiosity with each little bit of gameplay proven. Harvest Moon: House Candy House launched just lately on iOS and Android as a mobile-exclusive entry in Natsume’s Harvest Moon sequence, and I’ve been taking part in it for a few week and a half now on iPhone 15 Professional and iPad Professional for overview. Harvest Moon: House Candy House is an excellent farming simulation sport, however one that’s held again by just a few points proper now.
Plenty of followers of the Harvest Moon sequence of video games from Marvelous have been round because the SNES or N64 days, however I solely bought into it on 3DS with Story of Season. Again then, I had no concept concerning the title change and that Marvelous’ releases can be known as Story of Seasons whereas Harvest Moon can be the title utilized by Natsume going ahead. I’m making that clear now as a result of I don’t need individuals confused about what Harvest Moon: House Candy House is and in addition to present you my historical past with the sequence earlier than moving into how I really feel about Harvest Moon: House Candy House ($17.99).
In case you’re new to farming and life simulation video games, Harvest Moon: House Candy House takes you again from town to a relaxing village the place you fish, farm, work together with many NPCs, partake in festivals (that have to be unlocked), and even discover a companion. The village of Alba, your new dwelling, is dense and comfy (sorry however I needed to), and I’m glad it isn’t a giant open location as a result of these often end in a whole lot of empty areas in the case of life simulation video games. In case you’ve performed many within the style, consider Harvest Moon: House Candy House as one which focuses extra on the characters with a bit much less depth in the case of farming.
After a brief tutorial explaining the fundamentals of motion and a little bit of farming, you unlock the map and fundamental menu letting you save nearly anyplace (this is essential for a cellular sport), and that is the place you get into the stream of Harvest Moon: House Candy House the place you try to end quests for NPCs, improve your instruments, collect, mine (this unlocks a bit later), and naturally farm via the sport’s fundamental chapters.
The extra I performed Harvest Moon: House Candy House, the extra I spotted that the builders understood what makes life and farming simulation video games nice, however fell quick in some methods. These might or might not have an effect on newcomers to the style, however those that have performed many current video games will discover them missing. The potential companions are seemingly the weakest facet of Harvest Moon: House Candy House. They simply aren’t as fascinating as different video games within the style. In case you don’t care about that facet, Harvest Moon: House Candy House is kind of a cultured entry within the style.
Approaching Harvest Moon: House Candy House from a basic life simulation sport fanatic’s perspective feels totally different although. Whereas different platforms are spoiled for selection with tons of video games from large and small builders, we don’t actually see very similar to that on cellular, however that doesn’t make up for a few of the flaws right here, particularly at a a lot increased value level. I believe this can be a very strong base that the builders can construct on to the purpose the place it could even be an excellent match for PC and consoles. The one “cellular” facet of Harvest Moon: House Candy House proper now could be the contact management possibility.
Visually, apart from the efficiency and cargo occasions that I’ll cowl beneath, Harvest Moon: House Candy House seems to be excellent. Some characters look generic, however the interface, farm, constructing format, and every thing seems to be good. I additionally admire that Harvest Moon: House Candy House helps fullscreen on iPhone 15 Professional and iPad Professional. It actually looks like a sport correctly tailor-made to cellular with its visuals and controls.
Whereas Harvest Moon: House Candy House does look good visually for probably the most half, it’s missing in the case of the character designs. This is applicable to your individual character with customization choices that ought to’ve been extra detailed and in addition the primary NPCs within the city. Plenty of them really feel lifeless even throughout cut-scenes. Barring that, I just like the aesthetic loads, and Harvest Moon: House Candy House seems to be wonderful on my iPhone and iPad. The one disappointment is in efficiency. Proper now, Harvest Moon: House Candy House is capped at 30fps on my iPhone 15 Professional and iPad Professional. I used to be anticipating above 60fps not to mention 60fps, however it isn’t doable to play at the next body fee now. The load occasions are additionally not as quick as they need to be.
On the audio aspect, I used to be happy with the music and sounds in Harvest Moon: House Candy House. Nothing stood out to the purpose the place I’d hearken to it outdoors the sport, however it sounded good and the music adjustments have been acceptable to the gameplay.
When Harvest Moon: House Candy House was introduced as a mobile-exclusive sport, I used to be curious how it could management. The builders have accomplished a implausible job with the contact controls right here letting you play by tapping to maneuver, dragging to maneuver, and extra. Interacting with objects or characters, farming, and navigating menus all really feel good. Some textual content and contact targets really feel a bit too small on iPhone, however they’re wonderful on iPad. I might’ve beloved some haptic suggestions on iPhone although for utilizing instruments and even fishing. Possibly this may be added in a future replace.
In case you’ve performed the 2 finest life simulation video games on cellular: Stardew Valley and My Time at Portia, Harvest Moon: House Candy House feels nearer to the previous, however it isn’t as polished. I dislike mentioning different video games in the identical style to check, however I’m doing it right here particularly for the cellular port. These two video games have been constructed for PC/console and introduced over to cellular whereas Harvest Moon: House Candy House was constructed for cellular and but it doesn’t really feel as tailor-made to the platform in its options.
Harvest Moon: House Candy House is a mobile-exclusive sport, and whereas I admire the contact management scheme, it has just a few points proper now in the case of options. The shortage of cloud saves is past disappointing. Once I first downloaded Harvest Moon: House Candy House on my iPhone, I performed it for about three hours earlier than selecting up my iPad to see the way it feels there. I discovered no approach to get the save throughout, and nonetheless haven’t been capable of transfer saves throughout units. The shortage of controller help can be disappointing for a sport like this. The builders did an excellent job with contact controls, however it could be good to have controller help for once I play on iPad. I might additionally like some high quality of life options for motion, like we’ve seen in current video games within the style.
As a newcomer to Natsume’s new Harvest Moon video games however a fan of all of the current Story of Seasons and different life simulation video games, Harvest Moon: House Candy House ended up being price taking part in, however it wants just a few updates and options to be really important at full value. I’ve no points with builders eager to cost premium costs on cellular, however Harvest Moon: House Candy House missing fundamental options like cloud saves and controller help undoubtedly makes it more durable to advocate alongside just a few different design points. If the builders proceed engaged on this, it is going to be among the best within the style on cellular, and I’m glad to see them take an opportunity on a premium cellular life simulation sport as a result of that could be very uncommon.
Harvest Moon: House Candy House has been a really fascinating sport to observe pre-release. I say this not solely as a result of it’s a premium mobile-first Harvest Moon sport, but additionally as a result of the reactions from my buddies who’re longtime followers of the sequence have gone from apathy to curiosity with each little bit of gameplay proven. Harvest Moon: House Candy House launched just lately on iOS and Android as a mobile-exclusive entry in Natsume’s Harvest Moon sequence, and I’ve been taking part in it for a few week and a half now on iPhone 15 Professional and iPad Professional for overview. Harvest Moon: House Candy House is an excellent farming simulation sport, however one that’s held again by just a few points proper now.
Plenty of followers of the Harvest Moon sequence of video games from Marvelous have been round because the SNES or N64 days, however I solely bought into it on 3DS with Story of Season. Again then, I had no concept concerning the title change and that Marvelous’ releases can be known as Story of Seasons whereas Harvest Moon can be the title utilized by Natsume going ahead. I’m making that clear now as a result of I don’t need individuals confused about what Harvest Moon: House Candy House is and in addition to present you my historical past with the sequence earlier than moving into how I really feel about Harvest Moon: House Candy House ($17.99).
In case you’re new to farming and life simulation video games, Harvest Moon: House Candy House takes you again from town to a relaxing village the place you fish, farm, work together with many NPCs, partake in festivals (that have to be unlocked), and even discover a companion. The village of Alba, your new dwelling, is dense and comfy (sorry however I needed to), and I’m glad it isn’t a giant open location as a result of these often end in a whole lot of empty areas in the case of life simulation video games. In case you’ve performed many within the style, consider Harvest Moon: House Candy House as one which focuses extra on the characters with a bit much less depth in the case of farming.
After a brief tutorial explaining the fundamentals of motion and a little bit of farming, you unlock the map and fundamental menu letting you save nearly anyplace (this is essential for a cellular sport), and that is the place you get into the stream of Harvest Moon: House Candy House the place you try to end quests for NPCs, improve your instruments, collect, mine (this unlocks a bit later), and naturally farm via the sport’s fundamental chapters.
The extra I performed Harvest Moon: House Candy House, the extra I spotted that the builders understood what makes life and farming simulation video games nice, however fell quick in some methods. These might or might not have an effect on newcomers to the style, however those that have performed many current video games will discover them missing. The potential companions are seemingly the weakest facet of Harvest Moon: House Candy House. They simply aren’t as fascinating as different video games within the style. In case you don’t care about that facet, Harvest Moon: House Candy House is kind of a cultured entry within the style.
Approaching Harvest Moon: House Candy House from a basic life simulation sport fanatic’s perspective feels totally different although. Whereas different platforms are spoiled for selection with tons of video games from large and small builders, we don’t actually see very similar to that on cellular, however that doesn’t make up for a few of the flaws right here, particularly at a a lot increased value level. I believe this can be a very strong base that the builders can construct on to the purpose the place it could even be an excellent match for PC and consoles. The one “cellular” facet of Harvest Moon: House Candy House proper now could be the contact management possibility.
Visually, apart from the efficiency and cargo occasions that I’ll cowl beneath, Harvest Moon: House Candy House seems to be excellent. Some characters look generic, however the interface, farm, constructing format, and every thing seems to be good. I additionally admire that Harvest Moon: House Candy House helps fullscreen on iPhone 15 Professional and iPad Professional. It actually looks like a sport correctly tailor-made to cellular with its visuals and controls.
Whereas Harvest Moon: House Candy House does look good visually for probably the most half, it’s missing in the case of the character designs. This is applicable to your individual character with customization choices that ought to’ve been extra detailed and in addition the primary NPCs within the city. Plenty of them really feel lifeless even throughout cut-scenes. Barring that, I just like the aesthetic loads, and Harvest Moon: House Candy House seems to be wonderful on my iPhone and iPad. The one disappointment is in efficiency. Proper now, Harvest Moon: House Candy House is capped at 30fps on my iPhone 15 Professional and iPad Professional. I used to be anticipating above 60fps not to mention 60fps, however it isn’t doable to play at the next body fee now. The load occasions are additionally not as quick as they need to be.
On the audio aspect, I used to be happy with the music and sounds in Harvest Moon: House Candy House. Nothing stood out to the purpose the place I’d hearken to it outdoors the sport, however it sounded good and the music adjustments have been acceptable to the gameplay.
When Harvest Moon: House Candy House was introduced as a mobile-exclusive sport, I used to be curious how it could management. The builders have accomplished a implausible job with the contact controls right here letting you play by tapping to maneuver, dragging to maneuver, and extra. Interacting with objects or characters, farming, and navigating menus all really feel good. Some textual content and contact targets really feel a bit too small on iPhone, however they’re wonderful on iPad. I might’ve beloved some haptic suggestions on iPhone although for utilizing instruments and even fishing. Possibly this may be added in a future replace.
In case you’ve performed the 2 finest life simulation video games on cellular: Stardew Valley and My Time at Portia, Harvest Moon: House Candy House feels nearer to the previous, however it isn’t as polished. I dislike mentioning different video games in the identical style to check, however I’m doing it right here particularly for the cellular port. These two video games have been constructed for PC/console and introduced over to cellular whereas Harvest Moon: House Candy House was constructed for cellular and but it doesn’t really feel as tailor-made to the platform in its options.
Harvest Moon: House Candy House is a mobile-exclusive sport, and whereas I admire the contact management scheme, it has just a few points proper now in the case of options. The shortage of cloud saves is past disappointing. Once I first downloaded Harvest Moon: House Candy House on my iPhone, I performed it for about three hours earlier than selecting up my iPad to see the way it feels there. I discovered no approach to get the save throughout, and nonetheless haven’t been capable of transfer saves throughout units. The shortage of controller help can be disappointing for a sport like this. The builders did an excellent job with contact controls, however it could be good to have controller help for once I play on iPad. I might additionally like some high quality of life options for motion, like we’ve seen in current video games within the style.
As a newcomer to Natsume’s new Harvest Moon video games however a fan of all of the current Story of Seasons and different life simulation video games, Harvest Moon: House Candy House ended up being price taking part in, however it wants just a few updates and options to be really important at full value. I’ve no points with builders eager to cost premium costs on cellular, however Harvest Moon: House Candy House missing fundamental options like cloud saves and controller help undoubtedly makes it more durable to advocate alongside just a few different design points. If the builders proceed engaged on this, it is going to be among the best within the style on cellular, and I’m glad to see them take an opportunity on a premium cellular life simulation sport as a result of that could be very uncommon.