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Hopetown’s devs settle for that Disco Elysium’s shadow looms over them, however say the “seed of an concept” for a religious successor has advanced into “one thing totally different”

admin by admin
March 18, 2025
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Hopetown’s devs settle for that Disco Elysium’s shadow looms over them, however say the “seed of an concept” for a religious successor has advanced into “one thing totally different”
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When you’ve been following the information saga of Disco Elysium and its religious successors, there’s an opportunity you’ve seen a selected picture of Hopetown, the would-be Disco successor from Longdue Video games.

It’s what appears to be a screenshot exhibiting the primary character partaking in fairly Disco Elysium-looking dialog with an previous girl surrounded by pigeons, aptly-named Pigeon Woman Prudence. Traces like “I would fairly lick the bin [knock the bread from her hands]” and “Yeah, feed the lots! So let or not it’s accomplished. EAT UP, SKY RATS! (Take the bread)” are amongst what may be stated. The display’s been dissected with surgical precision by Disco followers such as you and I, all asking one important query, the primary query all of those studios have confronted: does this really feel worthy of being thought of Disco-y?


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“Main as much as the Kickstarter, it is actually exhausting to get that message out to say, ‘Here is what we’re about, this is what the sport goes to be, this is why try to be occupied with it’,” Hopetown narrative director Grant Roberts tells me. “We had a picture that was exhibiting a pattern, like an instance dialog within the sport. The unique goal with that was for it to reside on the Kickstarter web page [and say] right here’s what this appears like.

“Earlier than it, there’d [be a bit] speaking about all of the methods the dialog system goes to work, afterwards [a bit] speaking about a number of the abilities, and within the center right here’s this [image]. However that picture was additionally used for promotion, for advertising and marketing, and so the primary instance of the writing of Hopetown out on the planet is mainly this – it wasn’t a screenshot it was mainly nonetheless an idea picture [showing] this is what a dialog would appear like. Is that one of the best illustration of what the writing goes to be in the end [in] what we ship?

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“In all probability not, however we can’t have the ability to get to that time of ‘this is what the writing goes to be, this is why it’s best to take into account backing us or take into account becoming a member of us on this journey’ till a lot later. So, we’re contemplating doing issues like Early Entry. We’re contemplating doing one thing like a demo to provide individuals an concept of what they might be moving into, however till we get to that time, all we are able to do is present you the kickstarter and present you what else is on the market.”


A conversation taking place on Hopetown.
Is telling some sky rats to eat up Discoey sufficient? | Picture credit score: Longdue

Roberts doesn’t blame people for dissecting that picture (and Hopetown’s different advertising and marketing and promo materials) to the extent they’ve. “It has been concurrently exhausting and never,” he says. “Once we’re making a sport that is so clearly impressed by this legacy of CRPGs as much as and together with Disco Elysium, when individuals take a look at one thing like that – and I’d do the identical factor – what I’ve in my head is my reminiscence of probably the most wonderful moments from these video games. Once I’m evaluating that to an idea picture that’s styled as a screenshot, as a result of that’s the section of improvement that we’re in proper now, nothing goes to carry as much as that stage of comparability, that stage of scrutiny. I am under no circumstances saying that it is unfair for individuals to make that comparability. We put it on the market, choose it for what you’ll.”

Roberts joined Longdue as narrative director on Hopetown in October 2024, which means he’s solely been within the publish for roughly 5 – 6 months. He tells me he was “one of many first individuals [brought on] full-time within the firm”. By that point, as detailed in an intensive report from IGN in November final 12 months, former ZA/UM builders Argo Tuulik and Dora Klindžić had already parted methods with CoGrammar, the corporate tech entrepreneur Riaz Moola based Longdue by means of. This resulted in a dispute over launch contracts that led to a court docket case which left Tuulik and Klindžić going through a six-month wait earlier than commencing work on the kinda Disco Elysium religious successor studio they’d since introduced, Summer season Everlasting.

What Roberts and Hopetown technical lead Piotr Sobolewski inform me of the sport’s improvement to date appears very a lot to mirror the impact you would possibly count on such a scenario to have on a sport’s improvement.

“Once I began,” Roberts says, “There had been just a little bit of labor accomplished on an authentic idea, earlier than I received there slash proper as I received there. However numerous that work – the setting, the primary character and stuff – has all been made out of date by the work that we have been doing since then. So, there’s nonetheless a kernel of what was there within the authentic idea, however it was the seed of an concept mainly, and now over the previous few months it is grown into what you will see on the Kickstarter.”

“The people who find themselves right here early on, being ex-ZA/UM individuals, they have been keen about particular themes and particular settings and particular time durations and particular issues that would occur on the planet,” he says barely later in our dialog, “As they moved away from the studio and different individuals began to return in, whereas we’re nonetheless extraordinarily keen about making one thing true and making one thing nice and placing our blood and our ardour into it, the issues that have been initially explored, that setting and people themes, they’re – not that they are much less attention-grabbing to us, however they’re another person’s themes, another person’s passions. With the dev group because it stands now, we’ve totally different passions, and we’re making a sport about one thing totally different.”


A chat with a wall in Hopetown.
Simply your common chat with a wall. | Picture credit score: Longdue

So, the kicker. What’s the sport about because it at the moment exists? Properly, it casts you as a rogue journalist in a Northern English mining city that’s “steeped in corruption and energy performs”. The journalist a part of the equation has a direct hyperlink to Roberts’ previous.

“I used to be a journalism main for some time in faculty, again within the olden occasions,” he tells me. “I used to jot down for a online game journal, Subsequent Technology journal again within the late 90s, so I’ve received a little bit of a journalism background. There are different individuals on the group who’ve journalism backgrounds, different individuals’s households who’ve had backgrounds in journalism. We’re speaking to all of them concerning the craft of journalism about what it meant to be a journalist throughout [certain times], what it means to be a journalist in fashionable occasions, what it’ll imply to be a journalist in [Hopetown’s] world.”

He brings up the present state of the career, how a lot issues have modified for it in current occasions with “numerous extra conventional journalistic endeavors, now not having the assist each from the general public or from benefactors”, and the necessity for a “strong” press in 2025, when the world is present process a “typically gradual, typically fast slide into authoritarianism”.

In the meantime, he says that making a fictionalised city within the north of England being the setting is one thing that Longdue’s artwork director has been trying into visible reference-wise. “The north east of England and the Yorkshire space is the place I believe we have regarded for inspiration. The vibe up there, or not less than the vibe across the time interval that we’re taking a look at [for inspiration], in addition to a number of the visuals.”

Roberts’ group additionally plan to make use of the true world UK’s lengthy historical past of coal mining to “assist inform the sport”. “Not that we wish it to be dry or a historical past lesson or a documentary or something,” he says, “however we’re setting it in a world that [you] will recognise on goal, so we are able to dig into that stuff, so to talk.”


A newspaper in Hopetown.
It is tougher than it appears, you recognize. | Picture credit score: Longdue

Then again, each Roberts and Sobolewski cleared up one factor that the sport gained’t contain: generative AI. Some hypothesis about this had been ignited by Sobolewski’s LinkedIn profile, which cites his Ph.D qualification in AI, in addition to a number of roles involving the tech.

“That is my different ardour subsequent to sport improvement,” Sobolewski responds once I deliver this up, “however I am not mixing these two at Longdue. These are issues which can be my private stuff that I am doing for a residing, and for my very own private progress. I am not shy about it and never hiding something. Sure, I’m an AI marketing consultant for numerous corporations. For me, I believe consuming artwork is type of like consuming meals, and if it isn’t accomplished by a human, it would not have soul. It is type of like consuming plastic.

“I believe that AI is nice as a result of it understands human language and may flip unstructured knowledge into structured knowledge, so it may possibly truly extract some info from paperwork, and so on,” he continues, “I do not suppose AI must be used as a alternative for human creativity. I do not suppose it is a good path.”

“Our writing is from writers in the whole lot that we put out,” Roberts provides, “Our artwork is from artists, and that can proceed to be the case. Even when we wished to make use of generative AI to make content material for the sport – which we do not – the know-how is not there to tug off good writing. It’s going to write dialogue that seems like good writing, however the individuals who admire good writing can inform the distinction.”

The narrative director, in the meantime, has a CV that’s not attracted as a lot consideration from Disco followers. All through a protracted profession in sport dev, he’s labored as a author on the likes of Bungie’s Future 2 and Rocksteady’s Suicide Squad: Kill The Justice League. He tells me that having seen how the event course of works at massive studios on triple-A tasks like these has helped give him “a very zoomed-out view into how you can do it properly, whereas nonetheless leaving room for that keenness” that he’s making use of to the smaller-scale Hopetown.

“It was nonetheless actually satisfying to search out new tales to inform with characters that individuals already cherished and the worlds that individuals already cherished,” he provides by way of how incorporating the private into writing can differ between bigger video games with established lore and a brand new IP like Hopetown. “However with the ability to construct one thing new, a brand new world with new characters that individuals will love is, I believe, thrilling differently.”


A shot of the player exploring Hopetown from above.
You may be trying down from the heavens, as you could have in Disco and a bunch of different stuff. | Picture credit score: Longdue

On the finish of the day although, as that aforementioned non-screenshot has confirmed, this freedom for Hopetown is coming with one measuring stick Longdue has taped its sport to. For higher or worse.

“There’s numerous ways in which will probably be related and numerous ways in which will probably be totally different,” Roberts says once I ask him straight how Hopetown will set itself other than Disco Elysium. “We’re not particularly honouring the legacy of anyone sport, it is extra concerning the historical past of the style. Whereas we did use that messaging early on, based mostly on the folks that have been engaged on that early idea who’re now not with the corporate it made sense to say that it was a religious successor.

“So, there are elements of Disco Elysium that we’re impressed by and that we wish to make on this sport. Psychological complexity and storytelling, that’s clever and fashionable and mature, however not in a darkish and gritty approach, however like an grownup approach. Actually monumental, massively impactful conversations with characters within the sport, each inside and out of doors of your head. Disco impressed us quite a bit in these methods, and numerous video games over the previous few a long time have regarded like Disco, they have this digital camera perspective, both isometric or diametric, or nonetheless you wish to consider it. We will appear like that, we will have conversations with ranging dialogue and with abilities that can communicate up throughout conversations, and that can information you throughout conversations.

“So, it’s for individuals who – I believe the opposite day I described it as – if you happen to like Disco Elysium, you then’re in all probability going to love Hopetown. And if you happen to did not like Disco Elysium, you then would possibly like Hopetown anyway.”



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