In Monster Hunter Wilds, Excessive Rank is the usual issue for many Hunters, as all probably the most highly effective weapons, armor, and Decorations can solely be obtained from this mode. After beating the ultimate boss of Low Rank, it could initially appear formidable to try to sort out Tempered monsters, however right here we’ll information you thru Monster Hunter Wilds’ gear development for a neater begin. This must also allow you to get the most effective gear within the sport.
Excessive-Rank Armor Development
Whereas a few of the Low-Rank armors, such because the Arkveld set, provide you with an excellent begin for the early Excessive-Rank hunts, your first purpose is to start out with an excellent HR armor set, as these objectively have extra bodily protection and elemental resistance than the very best rarity Low-Rank armor.
Word that when getting armor on this rank, all the time go for the β / Beta variants as these have extra Ornament slots, which is one other essential endgame grind.
These armor units can provide you an excellent begin for early Excessive Rank:
- Hope β: (Begins with Divine Blessing and a number of standing resistances)
- Quematrice β: (Has Flinch Free and Latent Energy for longer hunts)
- Ingot t β: (Divine Blessing and Resentment; solely requires mined ores)
After getting any of those, you need to transfer on to the Guardian or Apex Predator armor units, as these are the idea for endgame builds. Some notable armor units embody the next:
- Guardian Ebony β: (Comprises the dependable Burst ability for top DPS uptime)
- Guardian Rathalos β: (Weak point Exploit will increase affinity on weak spot hits)
- Xu Wu β: (Heroics and Adrenaline are paired collectively on this set)
- Artian α: (By far probably the most dependable armor set with a number of stability expertise)
- Dahaad β: (Weak point Exploit and Agitator will typically proc in more durable hunts)
- Gore β: (Coalescence and Antivirus synergize effectively with one another)
Lastly, when you’re carried out with the Excessive-Rank primary questline, your final purpose for armor must be:
- Guardian Arkveld β: (Partbreaker, Flayer, and Weak point Exploit for straightforward wounds)
After all, most builds would require you to combine and match sure armor items, however having these full armor units offers you room to actually optimize your construct for quick endgame clears.
Weapon Targets
Each weapon within the sport is a part of a crafting tree. Normally, the most effective weapons are the Rarity 8 variants on the finish of the tree. Whereas monster-crafted weapons are highly effective on their very own, the best possible in slot gear you may get is the Artian weapons. Not like most crafted gear, Artian weapons provide you with extra management over the injury, affinity, and component that you simply want.
Rarity 6 and seven Artians have all deco slots at stage 2, whereas the very best rarity ones have all stage 3 slots, making them extraordinarily versatile. Lastly, you may reinforce them with Azuz ores to grant them randomized boosts for bodily/elemental injury, sharpness, or affinity.
Assembling Artian Weapons
To create an Artian weapon, you’ll want these parts: Blade, Disc, Tube, and System. Assembling one for the category you want would require two or three of those parts. For reference, these are the element combos:
- Nice Sword: Blade, Blade, Tube
- Lengthy Sword: Blade, Tube, Tube
- Sword and Protect: Blade, Tube, Disc
- Twin Blades: Blade, Blade, Disc
- Hammer: Disc, Disc, Tube
- Looking Horn: Disc, System, System
- Lance: Blade, Disc, Disc
- Gunlance: Disc, Disc, System
- Change Axe: Blade, Blade, System
- Cost Blade: Blade, Disc, System
- Insect Glaive: Blade, Tube, System
- Gentle Bowgun: Tube, System, System
- Heavy Bowgun: Disc, Tube, System
- Bow: Tube, Tube, System
As for the element rarities, yow will discover them within the following Tempered quests:
- Rarity 6
- Balahara
- Lala Barina
- Congalala
- Rathian
- Quematrice
- Rarity 7
- Ajarakan
- Gravios
- Blangonga
- Hirabami
- Xu Wu
- Guardian Ebony Odogaron
- Guardian Fulgur Anjanath
- Rathalos
- Gravios
- Rarity 8
- Rey Dau
- Uth Duna
- Nu Udra
- Gore Magala
- Arkveld
Ornament Endgame
These gems are important expertise that you could slot into your armor, supplying you with room to customise your construct. Decorations like Vital Eye, Assault Increase, and Earplugs are a few of the meta decisions, however you may all the time get those that work finest on your construct.
A few of the finest Decorations you need to get are the next:
- Assault Jewel III
- Professional Jewel III
- Earplugs Jewel II
- Flayer Jewel III
- Brace Jewel I
- Chain Jewel III
- Challenger Jewel III
- Vital Aspect Jewel III
Whereas 5-star Excessive-Rank quests present constant stage 1 and a couple of Decorations, clearing 6 to 7-star hunts will drop stage 3 jewels for you. Some monsters might even spawn within the open world with a bonus reward modifier for Decorations.
Endgame Monster Farm
The purpose for MH Wilds’ endgame is to beat the toughest Tempered monsters within the sport, with Gore Magala, Jin Dahaad, and Arkveld being the primary focus for a lot of the endgame. These monsters drop the highest-level Artian fragments and Decorations that may make you extraordinarily highly effective.
Whereas Excessive Rank is the present endgame, Monster Hunter historically slowly releases new monsters each every so often to arrange gamers for the growth, which not solely has extra monsters but in addition consists of the ultimate issue of Grasp Rank, which is all the time the toughest mode within the sport.
You probably have a surplus of Decorations, you may convert these into factors to purchase randomized Decorations and Artian Fragments on the Melding Pot. For Armor Spheres and Azuz ores, you may as an alternative flip in further monster elements for forging factors.