Freegunners, Harmony’s Open Beta launches right now, granting you a weekend’s value of galactic motion on PS5 and PC. Soar aboard the spaceship Northstar, meet the Freegunners, then head planetside to tackle rival crews throughout a number of totally different recreation modes. Open Beta offers you an opportunity to check out the 16-strong character roster, and familiarize yourself with Crew Builder, the Job Board and extra.
You’ll discover further gameplay particulars, ideas and lore within the ‘The right way to Play’ part of the Open Beta’s principal menu. To bolster that information and arm you with further gameplay ideas forward of launch, we sat down with Firewalk Studios’ lead gameplay designer Claude Jerome and lead character designer Jon Weisnewski to dig into the intricacies of the multiplayer shooter’s gameplay mechanics and programs.

A Freegunner for everybody
Harmony’s 16-strong character roster gives a variety of selection from the off. However there are particular Freegunners within the lineup which can be a very good match for sure gamers based mostly on their expertise within the multiplayer shooter style.
“We even have quite a lot of characters which can be designed particularly to be entry factors for gamers who really feel anxiousness or stress that come right into a recreation like this,” says Weisnewski. “For that participant who’s by no means performed a shooter earlier than, I’d suggest Lark. Lark was designed from the bottom as much as be inviting [to those players]. Their weapon, the Razor Pod Launcher, blasts out this little sphere that floats within the air. When an enemy will get near that sphere, it detonates and spawns little homing projectiles that may monitor down the enemy and do injury… so proper out the gate, now we have a gun that doesn’t require gamers to be exact with their aiming.
“Considered one of Lark’s Talents is to drop a Spore Seed. It creates an space that buffs your staff and debuffs the enemy staff – you’ll get sooner mobility, a bit of bit of injury resistance. That Spore has a excessive uptime, so that you could be always planting. You’ll assist your staff by operating across the map and planting Spore Seeds in key places. Their different Potential is the Transplant Pod. On first activation they create this little plant, and on second, they teleport again to it. There’s a ton of excessive stage strategic play, however [for newcomers], they’ve a weapon they don’t need to goal, an Potential that at all times helps their staff and in the event that they get careworn throughout fight, they will teleport out.”
“Kyps is comparable,” Jerome continues. “She’s a spy robotic that may plant surveillance traps, she will go into stealth [on dodging]. She could be an efficient assist for the staff on this low anxiousness approach. The traps can spot individuals behind partitions.
“That feeds right into a dynamic of our philosophy – brains versus goals. We would like each to matter. It issues when you have thumb ability, however we additionally need this cerebral method to fight. Be considerate of each transfer you make, to really feel prefer it issues to the end result of the match.”
“For the extremely competent shooter participant, somebody who’s already very, very expert at these video games, simply desires to select it up and, and be efficient proper out the gate, I might suggest Teo,” concludes Weisnewski. “Teo was deliberately designed to really feel acquainted to individuals who have performed shooters. He’s bought a really military-inspired loadout: a Guild Guard Rifle, a aspect arm pistol he can swap to. He has Cluster and Smoke Grenades. He’s bought a double dodge. He’s fast. In case you’ve performed any shooter, he ought to simply really feel instantly acquainted.”
Crew Roles
Fairly than conventional archetypes, every of the 16 Freegunners fall into one in all 6 Roles – Anchor, Breacher, Hang-out, Ranger, Tactician and Warden. Every has been outlined and designed round play kinds, with additional selection discovered within the characters that fall inside these Roles. “We have now three totally different Rangers,” examples Weisnewski. “Every has a definite really feel to them. We have now a extra support-leaning character, a defensive-leaning character and a extra conventional offensive-leaning character… we hope gamers will gravitate to 1 that really feels prefer it was made only for them and the way they wish to play.”
“Considered one of our philosophies we’re speaking about is this idea of like recipes versus elements,” explains Jerome. “Recipes are this authored, crafted factor that it’s a must to play this approach, proper? We simply offer you a bunch of instruments and you may choose the best way you wish to method fight.” You’ll see every Freegunner’s Position displayed on the Character Choose display.
Character Talents and Skillful Loops
Each Freegunner has two distinctive Talents, mapped to L1 and R1. Not all recharges are constructed round cooldown time: they differ per Freegunner and are constructed round probably the most enjoyable, efficient strategy to reinforce that character’s persona. It’s a useful resource mannequin Firewalk coin as “Skillful Loops” or “Sloops” for brief. “I feel Jabali was the pioneer of sloops,” says Weisnewski, the idea profitable sufficient to encourage the studio to use all of it Freegunners. “Take a personality like Lennox, a precision shooter. A personality with a variety of belief of their thumbskill can have an especially increased DPS than others. In order that’s the ability we’re attempting to encourage, prepare and reward. So Lennox will get his Throwing Knife Potential again on touchdown a kill.” In distinction, 1-Off’s Trash Bomb recharges by vacuuming up projectiles or objects on the planet. Discover out extra concerning the Potential situations for every Freegunner within the Character Choose display or within the Freegunners part of the primary menu.

Crew combos
“This goes again to that recipes versus elements analogy,” says Jerome. “Combos are these implicit mixtures of actions and standing results” with Freegunner combative choices pairing properly collectively. “DaVeers’ Burnite grenade launcher leaves these purple chemical splashes the place its projectiles hit. In the event that they hit these with their Ignition Dart, they’ll ignite and explode. But when one other character like Haymar makes use of her hearth talents, it’ll additionally ignite these chemical substances.” Begin experimenting throughout matches and get a really feel for complementary skillsets.
Assist objects
Some Freegunner Talents are everlasting, deploying an merchandise into the fight area that may assist your crew or hinder rivals. Examples embody Daw’s Heal Pads that prime up an ally’s vitality bar, or Duchess’s Assemble Partitions which block paths or present cowl. These will stay even between match rounds, or till the enemy staff does one thing about them. So for multi-round matches, there’s worth in long-term technique by populating the map with helpful gear. “It means that you can benefit from characters past their lifespan [during a match],” explains Jerome.
Crew Builder and rolling over Position Perks
Every of the six Freegunner Roles has a Crew Bonus. Rangers, for instance, have Improved Weapon Recoil, Tacticians, sooner reload pace. In Harmony, in case your subsequent deployed Freegunner has a special Position, the earlier character’s Position-specific perk stacks on prime of theirs, finally letting you play a way more succesful combatant infused with the buffs of 6 Roles. It’s an additional layer of technique performed out over a match as you play by Freegunners to adapt to the scenario at hand. Crew Builder, selectable inside the Freegunners possibility on the primary menu, means that you can construct customized staff compositions, deck builder model, to take into particular modes. There’s extra particulars within the “The right way to Play” menu.
Full Jobs, receives a commission
Freegunners are mercenaries, guns-for-hire who roam the galaxy and do high-stake jobs to maintain them going. “We would like every match to [feed into that fantasy],” says Jerome. “In order that exhibits up in our development system. The Job Board exhibits all of the totally different stuff you could be rewarded for doing in that match. That might encourage Potential utilization, kill mixtures… whenever you full these jobs, these challenges, that offers you XP. Your payout. That unlocks extra choices, extra customisation in your characters.”
Harmony’s Open Beta is accessible on PS5 & PC July 18 – 21. You may take heed to an prolonged interview with Firewalk within the Official PlayStation Podcast, the brand new episode of which drops tomorrow.
Freegunners, Harmony’s Open Beta launches right now, granting you a weekend’s value of galactic motion on PS5 and PC. Soar aboard the spaceship Northstar, meet the Freegunners, then head planetside to tackle rival crews throughout a number of totally different recreation modes. Open Beta offers you an opportunity to check out the 16-strong character roster, and familiarize yourself with Crew Builder, the Job Board and extra.
You’ll discover further gameplay particulars, ideas and lore within the ‘The right way to Play’ part of the Open Beta’s principal menu. To bolster that information and arm you with further gameplay ideas forward of launch, we sat down with Firewalk Studios’ lead gameplay designer Claude Jerome and lead character designer Jon Weisnewski to dig into the intricacies of the multiplayer shooter’s gameplay mechanics and programs.

A Freegunner for everybody
Harmony’s 16-strong character roster gives a variety of selection from the off. However there are particular Freegunners within the lineup which can be a very good match for sure gamers based mostly on their expertise within the multiplayer shooter style.
“We even have quite a lot of characters which can be designed particularly to be entry factors for gamers who really feel anxiousness or stress that come right into a recreation like this,” says Weisnewski. “For that participant who’s by no means performed a shooter earlier than, I’d suggest Lark. Lark was designed from the bottom as much as be inviting [to those players]. Their weapon, the Razor Pod Launcher, blasts out this little sphere that floats within the air. When an enemy will get near that sphere, it detonates and spawns little homing projectiles that may monitor down the enemy and do injury… so proper out the gate, now we have a gun that doesn’t require gamers to be exact with their aiming.
“Considered one of Lark’s Talents is to drop a Spore Seed. It creates an space that buffs your staff and debuffs the enemy staff – you’ll get sooner mobility, a bit of bit of injury resistance. That Spore has a excessive uptime, so that you could be always planting. You’ll assist your staff by operating across the map and planting Spore Seeds in key places. Their different Potential is the Transplant Pod. On first activation they create this little plant, and on second, they teleport again to it. There’s a ton of excessive stage strategic play, however [for newcomers], they’ve a weapon they don’t need to goal, an Potential that at all times helps their staff and in the event that they get careworn throughout fight, they will teleport out.”
“Kyps is comparable,” Jerome continues. “She’s a spy robotic that may plant surveillance traps, she will go into stealth [on dodging]. She could be an efficient assist for the staff on this low anxiousness approach. The traps can spot individuals behind partitions.
“That feeds right into a dynamic of our philosophy – brains versus goals. We would like each to matter. It issues when you have thumb ability, however we additionally need this cerebral method to fight. Be considerate of each transfer you make, to really feel prefer it issues to the end result of the match.”
“For the extremely competent shooter participant, somebody who’s already very, very expert at these video games, simply desires to select it up and, and be efficient proper out the gate, I might suggest Teo,” concludes Weisnewski. “Teo was deliberately designed to really feel acquainted to individuals who have performed shooters. He’s bought a really military-inspired loadout: a Guild Guard Rifle, a aspect arm pistol he can swap to. He has Cluster and Smoke Grenades. He’s bought a double dodge. He’s fast. In case you’ve performed any shooter, he ought to simply really feel instantly acquainted.”
Crew Roles
Fairly than conventional archetypes, every of the 16 Freegunners fall into one in all 6 Roles – Anchor, Breacher, Hang-out, Ranger, Tactician and Warden. Every has been outlined and designed round play kinds, with additional selection discovered within the characters that fall inside these Roles. “We have now three totally different Rangers,” examples Weisnewski. “Every has a definite really feel to them. We have now a extra support-leaning character, a defensive-leaning character and a extra conventional offensive-leaning character… we hope gamers will gravitate to 1 that really feels prefer it was made only for them and the way they wish to play.”
“Considered one of our philosophies we’re speaking about is this idea of like recipes versus elements,” explains Jerome. “Recipes are this authored, crafted factor that it’s a must to play this approach, proper? We simply offer you a bunch of instruments and you may choose the best way you wish to method fight.” You’ll see every Freegunner’s Position displayed on the Character Choose display.
Character Talents and Skillful Loops
Each Freegunner has two distinctive Talents, mapped to L1 and R1. Not all recharges are constructed round cooldown time: they differ per Freegunner and are constructed round probably the most enjoyable, efficient strategy to reinforce that character’s persona. It’s a useful resource mannequin Firewalk coin as “Skillful Loops” or “Sloops” for brief. “I feel Jabali was the pioneer of sloops,” says Weisnewski, the idea profitable sufficient to encourage the studio to use all of it Freegunners. “Take a personality like Lennox, a precision shooter. A personality with a variety of belief of their thumbskill can have an especially increased DPS than others. In order that’s the ability we’re attempting to encourage, prepare and reward. So Lennox will get his Throwing Knife Potential again on touchdown a kill.” In distinction, 1-Off’s Trash Bomb recharges by vacuuming up projectiles or objects on the planet. Discover out extra concerning the Potential situations for every Freegunner within the Character Choose display or within the Freegunners part of the primary menu.

Crew combos
“This goes again to that recipes versus elements analogy,” says Jerome. “Combos are these implicit mixtures of actions and standing results” with Freegunner combative choices pairing properly collectively. “DaVeers’ Burnite grenade launcher leaves these purple chemical splashes the place its projectiles hit. In the event that they hit these with their Ignition Dart, they’ll ignite and explode. But when one other character like Haymar makes use of her hearth talents, it’ll additionally ignite these chemical substances.” Begin experimenting throughout matches and get a really feel for complementary skillsets.
Assist objects
Some Freegunner Talents are everlasting, deploying an merchandise into the fight area that may assist your crew or hinder rivals. Examples embody Daw’s Heal Pads that prime up an ally’s vitality bar, or Duchess’s Assemble Partitions which block paths or present cowl. These will stay even between match rounds, or till the enemy staff does one thing about them. So for multi-round matches, there’s worth in long-term technique by populating the map with helpful gear. “It means that you can benefit from characters past their lifespan [during a match],” explains Jerome.
Crew Builder and rolling over Position Perks
Every of the six Freegunner Roles has a Crew Bonus. Rangers, for instance, have Improved Weapon Recoil, Tacticians, sooner reload pace. In Harmony, in case your subsequent deployed Freegunner has a special Position, the earlier character’s Position-specific perk stacks on prime of theirs, finally letting you play a way more succesful combatant infused with the buffs of 6 Roles. It’s an additional layer of technique performed out over a match as you play by Freegunners to adapt to the scenario at hand. Crew Builder, selectable inside the Freegunners possibility on the primary menu, means that you can construct customized staff compositions, deck builder model, to take into particular modes. There’s extra particulars within the “The right way to Play” menu.
Full Jobs, receives a commission
Freegunners are mercenaries, guns-for-hire who roam the galaxy and do high-stake jobs to maintain them going. “We would like every match to [feed into that fantasy],” says Jerome. “In order that exhibits up in our development system. The Job Board exhibits all of the totally different stuff you could be rewarded for doing in that match. That might encourage Potential utilization, kill mixtures… whenever you full these jobs, these challenges, that offers you XP. Your payout. That unlocks extra choices, extra customisation in your characters.”
Harmony’s Open Beta is accessible on PS5 & PC July 18 – 21. You may take heed to an prolonged interview with Firewalk within the Official PlayStation Podcast, the brand new episode of which drops tomorrow.