Baldur’s Gate 3 has already taken the gaming group by storm, though the RPG recreation has been out for only a day. Following Larian Studios’ ground-breaking launch of Baldur’s Gate 3, followers of Dungeons & Dragons from throughout the globe started their adventures, combating by way of thoughts flayers, goblins, and hyenas alike. Regardless of its very latest launch, the builders have been on prime of participant studies and have simply dropped the primary Baldur’s Gate 3 replace which acts as a hotfix for a lot of reported points and improves upon in-game options.
The Baldur’s Gate 3 patch notes element quite a lot of bug fixes and adjustments, lots of that are specifically to do with cinematic scenes. As the primary hotfix replace, it’s a reasonably substantial one contemplating the truth that it tackles over 150 recognized bugs, crash causes, and different points. A few of these changes pertain to audio glitches whereas others are extra concerned with the gameplay itself. No matter such bugs, although, the sport has seen an unbelievable launch.
If you take the Baldur’s Gate 3 launch success into consideration, it’s not stunning how up to the mark Larian Studios is. In case you’re questioning what options make the sport so good, you’ll be able to take a look at our Baldur’s Gate 3 assessment for a extra in-depth take a look at them. From an enormous, lore-packed world to its quirky characters, the sport checks every RPG field one may have. You’ll be able to learn the hotfix particulars beneath, and take solace in the truth that no Baldur’s Gate 3 class has been harmed by the replace.

Baldur’s Gate 3 patch notes – Hotfix replace – Friday, August 4, 2023
Crashes and blockers
- Mounted probably getting caught in a dialogue within the first confrontation with a significant boss.
- Mounted a uncommon concern the place participant character states wouldn’t replace correctly after dying.
- Mounted a crash that might happen associated to one in every of Astarion’s cinematic dialogues within the endgame.
- Mounted a crash that might happen when loading an outdated save recreation whereas at Final Mild.
- Mounted a crash that might happen when utilizing the mind reader within the Colony.
- Mounted a problem that might trigger you to get caught in a loading display when loading a save recreation after dying.
- Mounted a blocker throughout Character Creation stopping you from progressing in the event you selected a Zariel tiefling as your Guardian.
- Mounted a possible crash triggered by the sunshine system.
- Added an error message to forestall crashes being brought on by mods when beginning the sport.
- Disabled Larian Account cross-saves quickly to resolve a problem blocking hundreds and saves. Steam cross-saves are unaffected.
- Mounted a startup crash with the Steam API.
- Mounted a crash that might happen when quick-loading a recreation whereas a container or corpse was open for looting.
- Mounted a crash that might occur if an merchandise unlocked a spell for a recreation entity with out stats.
- Mounted a crash that might happen when switching a race or a category in Character Creation.
- Mounted potential crashes that might happen when closing screens just like the choices menu or when ending dialogues.
- Mounted a possible crash when an enemy tries to make use of the Motivator throughout fight within the Metal Watch Foundry.
- Mounted a blocker that might happen in the event you select to assault the Emperor throughout a dialogue after you aspect with him.
- Mounted a crash in PhysX.
Multiplayer
- Gamers will now accurately be a part of cinematic dialogues that require all gamers to be current in the event that they have been listening in beforehand.
- Mounted a problem that allowed gamers to pay attention to personal dialogues utilizing the context menu.
- Mounted a problem inflicting gamers to get caught and never be capable to be a part of a dialogue if another person is already in a dialogue.
Gameplay
- Mounted hair physics on drow and elf male robust physique varieties.
- Mounted a problem inflicting section spiders to skip their flip in fight in the event that they’re standing on an online that’s been destroyed.
- Mounted a problem with cube rolling, the place retrying may trigger the roll to fail in the event you have been making use of bonuses and clicking actually quick.
- Duplicate spells now not seem on followers’ scorching bars and you’ll now not customise their radial menus. (Necessary to notice: followers aren’t companions or full occasion members.)
- Mounted Darkish Urge randomization in Character Creation for non-white dragonborn characters.
- Mounted a problem stopping you from interacting with Withers in one of many camp places.
UI
- Mounted points in cinematic dialogues when listening in.
- Mounted a problem inflicting the character fashions for half-orcs, dragonborn, and half-elves to not replace accurately when unequipping armor within the character sheet.
- Mounted some points with ready spells throughout Stage Up, when multiclassing.
- Hid the model quantity throughout dialogues.
- Mounted split-screen cinematics displaying sampling rubbish.
Audio
- Mounted audio points with grunts, shouts, and moans throughout gameplay and cinematics.
- Mounted a line being lower off when chatting with the Stressed Myconid within the Underdark.
- Eliminated a clicking sound throughout the credit.
- Mounted audio ranges in a dialogue with Mayrina within the Decrease Metropolis.
Engine
- Mounted a bug inflicting textures to seem in vivid, neon colours.
- Mounted a split-screen concern inflicting characters to stay invisible after a dialogue ends.
- Mounted a side ratio concern when FSR is lively throughout split-screen.
- Mounted floor texture particulars not updating when altering Texture Element within the recreation video choices.
Cinematics
- Mounted characters trying within the mistaken course in a dialogue with Mizora.
- Mounted the Emperor turning backward in an endgame cinematic.
- Mounted a digicam concern with the deep rothé.
- Mounted digicam and lighting points with the unusual ox at Final Mild.
- Mounted a clean display within the cinematic whenever you placed on one in every of Auntie Ethel’s masks.
- The nautiloid crash scene will now play even when your avatar is useless and a companion used the transponder as an alternative.
Mounted Jaheira’s youngest daughter clipping in a cinematic dialogue.
- Mounted a problem with clipping characters in a cinematic dialogue within the Colony.
Ravengard is now not lacking from a dialogue involving all of the allies you’ve made.
- Mounted the avatar’s head popping into place in a dialogue within the Colony.
You now not appear like you’re strolling by way of Sceleritas Fel within the Temple of Bhaal.
- Mounted Cazador’s workers disappearing in a cinematic dialogue.
- Mounted a digicam that was zoomed in too far on a wolf.
- Mounted Lae’zel’s head popping in a dialogue with Vlaakith.
Mounted points with animations, clipping, and digicam photographs within the romantic scene within the Home of Hope.
- Mounted Orin and her sufferer clipping into an altar.
- Mounted a blocked digicam within the dialogue with Lunkbug and Laridda.
- Mounted companions disappearing the morning after the Darkish Urge offers into a selected Urge.
- Mounted lighting points in a scene with Z’rell at Moonrise Towers.
- Mounted Araj’s palms clipping when speaking to her within the Decrease Metropolis.
- Mounted some companions being seen within the background of dialogues the place they shouldn’t be.
Mounted some strains being lower off when chatting with Ravengard in Wyrm’s Crossing.
- Mounted Ketheric’s corpse standing again up in an idle pose.
- Mounted a blocked digicam within the dialogue with the ogres on the Blighted Village.
- Mounted Raphael popping throughout the dialogue with the orthon.
- Mounted digicam, audio, and character motion points within the dialogue with the monk’s amulet.
- Mounted a looping animation within the cinematic dialogue with the Brewer.
- Mounted half-orc hirelings clipping when chatting with the pale people in Fraygo’s Flophouse.
- Mounted male halfling Darkish Urge’s hand clipping by way of his physique when mendacity down.
- Mounted lighting points within the endgame cinematic.
- Mounted Jaheira having jittering and popping palms in a dialogue within the Decrease Metropolis.
- Mounted a repeating animation on the submersible.
- Mounted Wyll trying within the mistaken course when recruited.
- Added reactions to the participant character’s face when speaking to the ox in Final Mild.
- Mounted clipping between two Zealots of the Absolute within the Colony.
Lae’zel now not floats in a cinematic dialogue within the Temple of Bhaal.
- Mounted popping points with Cazador in a number of dialogues with Astarion.
- Mounted some points with the place characters are going through, animations, and cameras within the last fight cinematic.
These are the Baldur’s Gate 3 patch notes for the hotfix replace. If you wish to take a look by way of Larian Studios’ full record, you are able to do so right here for a extra detailed understanding of the cinematic adjustments and different changes.
In case you’re excited to dive again into Baldur’s Gate 3 now that its first replace has dropped, it’s best to take a look at a few of our helpful guides that will help you in your adventures. You’ll be able to look by way of our overview of Baldur’s Gate 3 quests to assist you as you traverse the expansive world when you wait on your patch to complete downloading. Alternatively, you’ll be able to take a look at our information on the very best Baldur’s Gate 3 companions to get an concept of what your occasion composition needs to be.
Baldur’s Gate 3 has already taken the gaming group by storm, though the RPG recreation has been out for only a day. Following Larian Studios’ ground-breaking launch of Baldur’s Gate 3, followers of Dungeons & Dragons from throughout the globe started their adventures, combating by way of thoughts flayers, goblins, and hyenas alike. Regardless of its very latest launch, the builders have been on prime of participant studies and have simply dropped the primary Baldur’s Gate 3 replace which acts as a hotfix for a lot of reported points and improves upon in-game options.
The Baldur’s Gate 3 patch notes element quite a lot of bug fixes and adjustments, lots of that are specifically to do with cinematic scenes. As the primary hotfix replace, it’s a reasonably substantial one contemplating the truth that it tackles over 150 recognized bugs, crash causes, and different points. A few of these changes pertain to audio glitches whereas others are extra concerned with the gameplay itself. No matter such bugs, although, the sport has seen an unbelievable launch.
If you take the Baldur’s Gate 3 launch success into consideration, it’s not stunning how up to the mark Larian Studios is. In case you’re questioning what options make the sport so good, you’ll be able to take a look at our Baldur’s Gate 3 assessment for a extra in-depth take a look at them. From an enormous, lore-packed world to its quirky characters, the sport checks every RPG field one may have. You’ll be able to learn the hotfix particulars beneath, and take solace in the truth that no Baldur’s Gate 3 class has been harmed by the replace.

Baldur’s Gate 3 patch notes – Hotfix replace – Friday, August 4, 2023
Crashes and blockers
- Mounted probably getting caught in a dialogue within the first confrontation with a significant boss.
- Mounted a uncommon concern the place participant character states wouldn’t replace correctly after dying.
- Mounted a crash that might happen associated to one in every of Astarion’s cinematic dialogues within the endgame.
- Mounted a crash that might happen when loading an outdated save recreation whereas at Final Mild.
- Mounted a crash that might happen when utilizing the mind reader within the Colony.
- Mounted a problem that might trigger you to get caught in a loading display when loading a save recreation after dying.
- Mounted a blocker throughout Character Creation stopping you from progressing in the event you selected a Zariel tiefling as your Guardian.
- Mounted a possible crash triggered by the sunshine system.
- Added an error message to forestall crashes being brought on by mods when beginning the sport.
- Disabled Larian Account cross-saves quickly to resolve a problem blocking hundreds and saves. Steam cross-saves are unaffected.
- Mounted a startup crash with the Steam API.
- Mounted a crash that might happen when quick-loading a recreation whereas a container or corpse was open for looting.
- Mounted a crash that might occur if an merchandise unlocked a spell for a recreation entity with out stats.
- Mounted a crash that might happen when switching a race or a category in Character Creation.
- Mounted potential crashes that might happen when closing screens just like the choices menu or when ending dialogues.
- Mounted a possible crash when an enemy tries to make use of the Motivator throughout fight within the Metal Watch Foundry.
- Mounted a blocker that might happen in the event you select to assault the Emperor throughout a dialogue after you aspect with him.
- Mounted a crash in PhysX.
Multiplayer
- Gamers will now accurately be a part of cinematic dialogues that require all gamers to be current in the event that they have been listening in beforehand.
- Mounted a problem that allowed gamers to pay attention to personal dialogues utilizing the context menu.
- Mounted a problem inflicting gamers to get caught and never be capable to be a part of a dialogue if another person is already in a dialogue.
Gameplay
- Mounted hair physics on drow and elf male robust physique varieties.
- Mounted a problem inflicting section spiders to skip their flip in fight in the event that they’re standing on an online that’s been destroyed.
- Mounted a problem with cube rolling, the place retrying may trigger the roll to fail in the event you have been making use of bonuses and clicking actually quick.
- Duplicate spells now not seem on followers’ scorching bars and you’ll now not customise their radial menus. (Necessary to notice: followers aren’t companions or full occasion members.)
- Mounted Darkish Urge randomization in Character Creation for non-white dragonborn characters.
- Mounted a problem stopping you from interacting with Withers in one of many camp places.
UI
- Mounted points in cinematic dialogues when listening in.
- Mounted a problem inflicting the character fashions for half-orcs, dragonborn, and half-elves to not replace accurately when unequipping armor within the character sheet.
- Mounted some points with ready spells throughout Stage Up, when multiclassing.
- Hid the model quantity throughout dialogues.
- Mounted split-screen cinematics displaying sampling rubbish.
Audio
- Mounted audio points with grunts, shouts, and moans throughout gameplay and cinematics.
- Mounted a line being lower off when chatting with the Stressed Myconid within the Underdark.
- Eliminated a clicking sound throughout the credit.
- Mounted audio ranges in a dialogue with Mayrina within the Decrease Metropolis.
Engine
- Mounted a bug inflicting textures to seem in vivid, neon colours.
- Mounted a split-screen concern inflicting characters to stay invisible after a dialogue ends.
- Mounted a side ratio concern when FSR is lively throughout split-screen.
- Mounted floor texture particulars not updating when altering Texture Element within the recreation video choices.
Cinematics
- Mounted characters trying within the mistaken course in a dialogue with Mizora.
- Mounted the Emperor turning backward in an endgame cinematic.
- Mounted a digicam concern with the deep rothé.
- Mounted digicam and lighting points with the unusual ox at Final Mild.
- Mounted a clean display within the cinematic whenever you placed on one in every of Auntie Ethel’s masks.
- The nautiloid crash scene will now play even when your avatar is useless and a companion used the transponder as an alternative.
Mounted Jaheira’s youngest daughter clipping in a cinematic dialogue.
- Mounted a problem with clipping characters in a cinematic dialogue within the Colony.
Ravengard is now not lacking from a dialogue involving all of the allies you’ve made.
- Mounted the avatar’s head popping into place in a dialogue within the Colony.
You now not appear like you’re strolling by way of Sceleritas Fel within the Temple of Bhaal.
- Mounted Cazador’s workers disappearing in a cinematic dialogue.
- Mounted a digicam that was zoomed in too far on a wolf.
- Mounted Lae’zel’s head popping in a dialogue with Vlaakith.
Mounted points with animations, clipping, and digicam photographs within the romantic scene within the Home of Hope.
- Mounted Orin and her sufferer clipping into an altar.
- Mounted a blocked digicam within the dialogue with Lunkbug and Laridda.
- Mounted companions disappearing the morning after the Darkish Urge offers into a selected Urge.
- Mounted lighting points in a scene with Z’rell at Moonrise Towers.
- Mounted Araj’s palms clipping when speaking to her within the Decrease Metropolis.
- Mounted some companions being seen within the background of dialogues the place they shouldn’t be.
Mounted some strains being lower off when chatting with Ravengard in Wyrm’s Crossing.
- Mounted Ketheric’s corpse standing again up in an idle pose.
- Mounted a blocked digicam within the dialogue with the ogres on the Blighted Village.
- Mounted Raphael popping throughout the dialogue with the orthon.
- Mounted digicam, audio, and character motion points within the dialogue with the monk’s amulet.
- Mounted a looping animation within the cinematic dialogue with the Brewer.
- Mounted half-orc hirelings clipping when chatting with the pale people in Fraygo’s Flophouse.
- Mounted male halfling Darkish Urge’s hand clipping by way of his physique when mendacity down.
- Mounted lighting points within the endgame cinematic.
- Mounted Jaheira having jittering and popping palms in a dialogue within the Decrease Metropolis.
- Mounted a repeating animation on the submersible.
- Mounted Wyll trying within the mistaken course when recruited.
- Added reactions to the participant character’s face when speaking to the ox in Final Mild.
- Mounted clipping between two Zealots of the Absolute within the Colony.
Lae’zel now not floats in a cinematic dialogue within the Temple of Bhaal.
- Mounted popping points with Cazador in a number of dialogues with Astarion.
- Mounted some points with the place characters are going through, animations, and cameras within the last fight cinematic.
These are the Baldur’s Gate 3 patch notes for the hotfix replace. If you wish to take a look by way of Larian Studios’ full record, you are able to do so right here for a extra detailed understanding of the cinematic adjustments and different changes.
In case you’re excited to dive again into Baldur’s Gate 3 now that its first replace has dropped, it’s best to take a look at a few of our helpful guides that will help you in your adventures. You’ll be able to look by way of our overview of Baldur’s Gate 3 quests to assist you as you traverse the expansive world when you wait on your patch to complete downloading. Alternatively, you’ll be able to take a look at our information on the very best Baldur’s Gate 3 companions to get an concept of what your occasion composition needs to be.