Atelier video games have been round for the reason that late ’90s, with greater than two dozen titles shipped in that point – however you’re forgiven some unfamiliarity the collection, as Atelier Yumia: The Alchemist of Recollections and the Envisioned Land would be the very first to reach on Xbox. After taking part in by means of the primary few hours of the sport and talking with producer Junzo Hosoi, it’s turning into clear that the primary Atelier title on Xbox isn’t merely the most recent within the collection, it’s essentially the most bold entry but.
“As an enormous Xbox fan, I’m thrilled to lastly carry the collection to the system,” Hosoi instructed me by way of electronic mail, “However once I have a look at the sport as a complete, I don’t describe Atelier Yumia as the following Atelier sport. I describe it as a totally new JRPG collection that has Atelier options.”
My preview session bore that out; gamers will discover acquainted RPG parts aplenty – strategic, real-time battles, crafting, exploration – however they arrive collectively in approach that feels altogether totally different from others within the style. The key ingredient, if you’ll, lies within the tremendous deep crafting system.
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“The allure of the Atelier collection is about synthesis and the alchemy course of,” Hosoi-san confirmed. “The sport cycle is fairly distinctive as there’s accumulating within the discipline, preventing in battle, and using the synthesis system, and all three of these issues are associated.”
That allure can also be evident within the playable forged of characters, particularly the eponymous Yumia Liessfeldt, a extra grown-up character than some previous collection headliner heroines.
Hosoi-san shares extra background: “Since Yumia is 21 years previous, the story is about her rising into maturity. That is proven all through the story by means of her robust core values… independence and allure. With [heroes of previous titles] Ryza and Sophie, they have been youthful, so that they wanted mentors with a view to develop up, however with Yumia, she has her personal id and decision-making abilities.” Oh, and he or she owns a bike!
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As a result of Aladiss, the brand new continent launched in Atelier Yumia, inherently distrusts alchemy, the sport’s early hours see Yumia in search of to show her price. Whereas her synthesis abilities differentiate her from different characters within the sport, bolstered by a brand new constructing system that crafting survival followers will get pleasure from, in my playthrough, it was Yumia’s battle prowess that shocked most.
For almost the entire collection’ historical past, Atelier titles have been turn-based affairs. The latest Atelier Ryza titles have been to first to maneuver to real-time, and for Atelier Yumia, the group heard participant suggestions, leading to an enormous quantity ofc ombat choices for gamers to grasp.
“The mechanics of battle have been fully redesigned for this sport as shut and ranged fight has been added,” Hosoi-san explains. “Throughout the two assault zones, gamers can transfer the lively character freely across the enemies or between the 2 assault zones in battle. It’s also possible to guard and dodge assaults in real-time and even pull off a robust cooperation assault with different characters when an enemy is surprised. For Atelier Yumia, we’re specializing in truly exhibiting the participant’s abilities throughout battle.”
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In apply, battles transfer rapidly; gamers can management Yumia or shift at any time to certainly one of her touring companions. Placement is vital; you possibly can see when and the place assaults will hit, however timing out a precision guard (or getting the heck out of the best way) takes good timing. It’s not too difficult when going 1 on 1 with an everyday mob, however in a multi-enemy rumble, with fewer protected areas, there’s a complete lot to account for.
Add in various enemy weaknesses, alternatives to execute highly effective Buddy Actions, balancing offense and protection at totally different ranges – I didn’t count on a sport this lovable to require such situational consciousness! Happily, your squad enters and exits battle seamlessly as you discover, and it’s quick and enjoyable to construct up preventing expertise, or to keep away from encounters once you simply wanna zipline again to city.
As talked about, Yumia isn’t on this journey alone; you’ll meet a number of companions within the sport’s prologue earlier than rewinding to an earlier level within the story. I discovered one character notably entertaining, and Hosoi-san shocked me by unexpectedly mentioning an Xbox icon when requested about Flammi, Yumia’s floating, humorous little companion.
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“Flammi was truly impressed by Halo’s Cortana. I wished to make one thing the place we may have a dialog between a foremost protagonist and anyone near them who’re at all times collectively. Enjoying Halo was a lot enjoyable and that’s why I actually wished so as to add a mascot for Atelier Yumia.“
Atelier Yumia arrives at a really prolific time for Koei Tecmo: Dynasty Warriors Origins was well-received on its latest launch, Staff Ninja shocked everybody with Ninja Gaiden 4’s announcement, and we’ve been spoiled with shadow drops of Ninja Gaiden 2 Black and Warriors: Abyss. To listen to it from Hosoi-san, the constructive vitality is boosting everybody’s tasks.
“Inside Koei Tecmo video games, the model producers get alongside very well with one another. Now we have a convention the place video games below improvement obtain opinions from every of the manufacturers, so not solely will we pay attention to one another’s opinions, we then get to see their video games in improvement as properly. We make the most of one another’s opinions to assist us develop and create higher video games. In the long run, that helps in my purpose of creating Atelier Yumia recognized worldwide as the very best sport within the collection.”