- Apple unveiled its new macOS Tahoe 26 with new gaming options
- MetalFX Body Interpolation and denoising will likely be obtainable through macOS Tahoe
- It generates an additional body between two enter frames for higher efficiency
Apple‘s WWDC 2025 keynote unveiled numerous enhancements coming to Macs in in macOS Tahoe 26 – and the boosts to the Cupertino big’s gaming efforts are definitely noteworthy.
As highlighted within the keynote (streamed on YouTube), Apple’s new Metallic 4 graphics rendering API will introduce MetalFX Body Interpolation and MetalFX denoising for macOS Tahoe 26, offering an Nvidia Body Era-like gaming expertise. The brand new devoted gaming app may even introduce a gaming overlay that is very paying homage to Discord’s up to date overlay.
This comes at a perfect time with video games like Murderer’s Creed Shadows already obtainable on the platform, and Pearl Abyss’ Crimson Desert on the horizon; if applied nicely, body interpolation ought to convey a big enhancement to graphically-demanding video games, particularly if base body charges are at an honest normal.
With MetalFX denoising and upscaling, ray-tracing will grow to be a stronger chance for highly effective M-based Macs, with higher efficiency and visible high quality than earlier than. The sport overlay seems to be set to offer a extra gaming-friendly consumer interface, particularly with the mini social hub for fast communication with buddies.
The entire new options could convey Apple’s macOS nearer to changing into a stronger gaming platform. It is nonetheless early days, so there’s possible a lot extra for Apple to disclose nearer to macOS Tahoe 26’s launch this fall, however it’s a promising begin.
Evaluation: So Apple, how about that gaming handheld?
M3 and M4 MacBooks are all set for improved gaming as soon as macOS Tahoe 26 turns into obtainable. Whereas gaming efficiency with these M-based chips is nice because it stands, the addition of body technology and denoising know-how is a important improve.
Apple’s M-based chips are power-efficient due to their Arm-based structure, and as I’ve talked about beforehand, this could be excellent for an Apple gaming handheld. So Apple, I suppose it nonetheless is not time for one? I encourage to vary, as a result of regardless of the gaming library, which nonetheless wants extra development, I can simply see an M-based handheld being a powerhouse and outshining others.
Normally, there are tons of leaks and rumors earlier than Apple formally unveils surprises, so I did not count on to see a handheld at WWDC 2025 – however I am nonetheless maintaining my fingers crossed that we’ll see one at subsequent 12 months’s keynote.
Wishful considering? Most likely, however I believe Apple is lacking out on straightforward win, as the hand held gaming market is arguably blooming greater than ever earlier than proper now.