Apple at WWDC this week introduced a new toolkit that makes it simpler for sport builders to port Home windows video games to the Mac. The toolkit gives an emulation surroundings that enables builders to run their current, unmodified Home windows sport on the Mac and shortly consider how properly the sport might run on macOS earlier than writing any code. A beta model of the toolkit is on the market for obtain on the Apple Developer web site.
Apple can be providing builders a brand new Metallic shader converter that simplifies the method of changing a Home windows sport’s shaders and graphics code to run on Macs with Apple silicon. Apple says the toolkit and converter considerably cut back the overall improvement time required to port video games to the Mac, from months to only a few days.
Builders desirous about porting Home windows video games to the Mac can watch Apple’s sequence of “carry your sport to Mac” movies for extra particulars. Apple additionally has a web page on its web site outlining varied gaming applied sciences and instruments out there for builders.
Apple seems to be rising its dedication to high-end gaming on the Mac. For instance, macOS Sonoma encompasses a new Sport Mode that briefly prioritizes CPU and GPU efficiency for gaming. Sport Mode additionally lowers AirPods audio latency, and reduces enter latency with well-liked third-party sport controllers by doubling the Bluetooth sampling price, in response to Apple. macOS Sonoma shall be launched later this yr.