A beefy new replace for Civilization 7 is coming quickly, that includes “a number of long-awaited options” together with Giant and Enormous maps, new superior recreation choices, city specializations, and Steam Workshop assist.
The total low-down for individuals who need to dive deep is up on the Civilization web site, however here is the crash course model:
- Giant and Enormous map sizes, with a be aware that “larger maps have larger {hardware} calls for,” so you might discover slower flip instances or efficiency drops whereas enjoying on them
- New Superior Sport Choices together with selectable disaster sorts, customizable AI problem, and the flexibility to bypass Civ unlocks so you may choose from any civilization throughout age transitions
- Steam Workshop assist for higher mod assist, with documentation, “greatest practices,” and some instance mods made by members of the event workforce
- New City Specializations will see the addition of a brand new Resort City, reworked City Middle, and “small however significant” tweaks to different city sorts
- New Metropolis-State Bonuses, Pantheons, and Beliefs: 24 new Metropolis-State bonuses, 2 new Pantheons, and an enormous batch of 14 new Non secular Beliefs (throughout Founder, Reliquary, and Enhancer Beliefs)
Naturally, bug fixes, UI updates, and quality-of-life enhancements are additionally within the works, together with “some surprises”—all shall be revealed within the full patch notes, that are “coming quickly.”
Firaxis additionally touched on what’s coming past this replace, together with some options focused for July, and bigger-picture points together with overly abrupt Age transitions, lack of replayability, and a necessity to enhance the “sense of empire identification and continuity all through a multi-Age marketing campaign.”
“These are important areas of the sport which might be extremely vital to get proper, however are extra advanced to unravel,” Firaxis wrote. “Addressing this suggestions in a satisfying approach will take time, over the course of a number of updates. That stated, you’ll begin to see some smaller modifications in July centered on finish of Age countdowns and enhancements to Age Transitions.
“For the longer-term and broader modifications, we’ll share extra detailed plans right here once we’re prepared. We’re invested in making these modifications and empowering you to get pleasure from what units Civ 7 aside.”
Civilization 7 has certainly struggled since its launch earlier this yr. It stays caught with a “combined” person score on Steam, and person opinions will not be at present headed in the suitable route. Participant numbers are additionally not the place they need to be: Civ 7’s concurrent participant rely on Steam is lagging nicely behind that of Civ 6 and, extra worryingly, Civ 5. Strauss Zelnick, CEO of writer Take-Two Interactive, stated in Could that the corporate is “actually pleased” with Civilization 7 total, and that “within the fullness of time, it will be simply nice,” however how a lot time the corporate is prepared to offer it earlier than it decides to maneuver is the massive query proper now.
Firaxis stated it is aiming to have the subsequent replace for Civ 7—replace 1.2.2, when you’re monitoring this stuff—on June 17, however for now that continues to be topic to alter.