- AMD has lastly launched AFMF 2.1 in its new FSR 4 driver replace
- Its appropriate with RDNA 4, 3, and a pair of GPUs, together with Ryzen AI 300 sequence processors
- Efficiency and picture stability in video games on the Asus ROG Ally are improved utilizing AFMF 2.1
AMD‘s RDNA 4 GPUs are lastly right here, together with a brand new driver that provides FSR 4 assist, however that is not all – handheld gaming PCs and RDNA 3 and a pair of GPU customers could have a brand new and improved trick up their sleeve to enhance efficiency in video games.
As detailed in AMD’s Adrenalin Version launch notes, AFMF 2.1 is now accessible in driver 25.3.1 for Radeon RX 6000, 7000, and 9070 sequence GPUs together with Crew Pink’s Ryzen AI 300 sequence processors. This can be a driver-based body technology function (much like Nvidia‘s new Easy Movement) that enables avid gamers to pressure frame-gen into video games that do not have official implementation from builders.
AFMF 2.1 is constructed to enhance upon body technology picture high quality together with lowering ghosting and higher temporal monitoring – utilizing AFMF 1 and a pair of on handheld gadgets just like the Asus ROG Ally wasn’t an easygoing expertise since ghosting, stutters, and poor picture high quality had been widespread complaints from individuals who used it.
Based mostly on some of my early impressions, AFMF 2.1 is an efficient step up from its predecessor, offering a cleaner picture in movement and lowering ghosting to a major diploma – this was evident in my testing of Sifu and Resident Evil 4 (pictured beneath), two video games which have beforehand struggled when utilizing AFMF with ghosting and fixed body time stutters.
Happily, these points have been minimized because the continuous motion in Capcom’s title is not interrupted by common body time spikes (which used to happen even when idle in-game) permitting for a a lot smoother handheld expertise – and it is an amazing signal for different video games which have beforehand struggled with body technology software program on handheld gaming PCs.
Now, we simply want FSR 4 to come back to RDNA 3…
I do know FSR 4 is at the moment unique to Crew Pink’s new Radeon RX 9070 sequence, but when the brand new upscaling know-how can discover its approach onto RDNA 3 {hardware}, handheld avid gamers are in for a deal with.
We have seen how shut FSR 4 is to Nvidia’s DLSS 4 and its new transformer mannequin – whereas it does not defeat it nor match it, it is managed to topple its fierce rivals’ earlier CNN mannequin, with better picture stability (particularly in movement). AFMF 2.1 has impressed me and given me one more reason to maintain my ROG Ally (not less than for now), and any addition of FSR 4 will seemingly be a showstopper.
Its efficiency mode is a main instance of the numerous enhancements, which jogged my memory of how nice DLSS 4’s efficiency mode appears to be like – imagining how this might carry out on a handheld gaming PC is the stuff of desires for me.
The one robust competitors AMD has for producing chips for handhelds is Intel – whereas the MSI Claw 8 AI +’s Extremely Core 7 258V processor is extra highly effective than the Z1 Excessive, the present model of XeSS (Intel’s upscaling tech) seemingly cannot match as much as FSR 4. For my part, Crew Pink’s new upscaling technique is the ultimate piece of the puzzle wanted to make handhelds just like the ROG Ally full – let’s simply hope it may be carried out…