All the main target has been on FSR 3 launching yesterday (lastly), however AMD has additionally applied a separate Fluid Movement Body function at a driver degree, which goals to spice up body charges significantly utilizing body technology tech.
What’s the distinction between these applied sciences? We’ll come again to that in a second, however the important thing factor to learn about AMD’s Fluid Movement Body (AFMF) tech is that because it’s a driver functionality, it may be utilized to video games with out the developer having to include assist (as is critical with FSR 3).
What does it do? AFMF actually sticks in further frames (engages in body technology) for the sport to extend the frames per second (fps) rely. The result’s an artificially smoother expertise for the body charge.
As VideoCardz studies, there are some preliminary catches. Firstly, AFMF continues to be in beta, solely having been launched in AMD’s Adrenalin preview driver, and it formally helps 12 video games proper now (together with Starfield – take a look at the total checklist beneath).
- A Plague Story – Requiem
- Borderlands 3
- Management
- Useless Area
- Deep Rock Galactic
- Dying Gentle 2
- Far Cry
- Ghostwire: Tokyo
- Hitman 3
- Hogwarts Legacy
- Horizon Zero Daybreak
- Metro Exodus Enhanced Version
- Crimson Useless Redemption 2
- Resident Evil 3
- Resident Evil 4
- Shadow of the Tomb Raider
- Star Wars Jedi: Survivor
- Starfield
- The Final of Us Half 1
- The Witcher 3: Wild Hunt
In addition to these caveats, additionally keep in mind this function is barely accessible for AMD’s current-gen (RX 7000 household) graphics playing cards.
Evaluation: An thrilling new world of smoother gaming – with some catches
So, the place is the road drawn between FSR 3 and AFMF? Effectively, the latter is body technology on the motive force facet, and a sophisticated type of that’s included in FSR 3 (together with its upscaling chops and so forth).
You may principally consider it as FSR 3 will get fancy body technology (which can be in Nvidia DLSS 3, in fact) plus extra moreover, whereas AFMF gives a dumbed-down model of it – however with the appreciable plus level that it’s accessible with lots wider assist.
It’ll be relevant to a complete host of video games, then, however AFMF gained’t be practically nearly as good as FSR 3 and its body technology high quality (in fact, or FSR 3 could be reasonably redundant). The opposite factor to recollect is that AFMF will in fact be unique to AMD Radeon GPUs because it’s within the Adrenalin driver, and as talked about, it’s RDNA 3 graphics playing cards-only to kick off.
Finally, we may even see it come to extra of the GPUs on our checklist of AMD’s greatest graphics playing cards, and we will definitely hope that the RX 6000 household can be catered for.
Whereas a dozen video games are formally supported as talked about, as AMD makes clear, you’ll be able to allow AFMF for any DX11 or DX12 recreation utilizing the per-app settings within the Adrenalin software program.
With this nonetheless being the early levels of AFMF, although, the outcomes are prone to be unpredictable.
AMD throws in a bunch of caveats for individuals who can be experimenting with AFMF, and that features the truth that: “AFMF can introduce extra latency in video games and is really useful to be mixed with AMD Radeon Anti-Lag/Anti-Lag+ for the optimum expertise.”
Staff Crimson provides that: “As AFMF could introduce extra latency in video games, AFMF could not supply the optimum expertise in fast-paced aggressive titles.”
Proper now, you’ll must play full-screen to make use of AFMF as nicely, with no HDR, and V-Sync disabled, and ideally, FreeSync is really useful for one of the best expertise with this body charge technology tech, too.