EA is amassing its “largest Battlefield staff in franchise historical past” to work throughout “linked multiplayer and single-player experiences”.
Yesterday, EA launched its newest monetary report, with CEO Andrew Wilson sharing his pleasure for the way forward for the shooter franchise.
“Our groups have listened to the group, have realized invaluable classes, and are driving to the long run,” stated Wilson. “Motive, armed with cutting-edge Frostbite expertise and compelling storytelling, is becoming a member of DICE, Criterion, and Ripple Impact to construct a Battlefield universe throughout linked multiplayer and single-player experiences. That is the biggest Battlefield staff in franchise historical past.”
He added: “A number of weeks in the past, I used to be visiting with the groups and I could not be extra enthusiastic about what they confirmed and what we have been in a position to play.”
Final month, Motive normal supervisor Patrick Klaus first revealed information the studio can be engaged on Battlefield, with Useless House administrators Philippe Ducharme and Roman Campos-Oriola main the staff.
Ducharme and Campos-Oriola’s “confirmed experience in storytelling, immersive battles and creating on the Frostbite engine uniquely positions them to assist advance the imaginative and prescient for Battlefield,” stated Klaus on the time.
Wilson’s feedback reiterate the way forward for Battlefield, including a “linked” single participant mode to its live-service multiplayer. It is an attention-grabbing transfer when, in line with a survey by the Sport Developer Collective, 70 % of builders are involved in regards to the sustainability of reside service video games.
Nonetheless, there is a precedent right here at EA. As Wilson additionally shared, Apex Legends has now surpassed $3.4bn in lifetime income. “We engaged with the group, elevated transparency, and thoughtfully addressed their suggestions, and, because of this, noticed dramatic enhancements in participant sentiment scores around the globe,” he stated, mirroring his feedback on Battlefield.
In future, the corporate is seeking to increase Apex’s enchantment and broaden the viewers “by constructing upon the epic characters and storytelling of this world that goes past the present Battle Royale”.
The subsequent Apex Legends season, named Upheaval, launched earlier this week.
As for Battlefield, a single-player marketing campaign was beforehand being labored on by studio Ridgeline Video games led by ex-Halo co-creator Marcus Lehto, however the studio was closed in February.
Lehto later commented he did not have “something constructive to say about EA”.