Hunt: Showdown 1896’s first premium crossover beauty did not go over nicely with a whole lot of gamers, who really feel that the masks from Scream does not fairly match into a mystical extraction shooter set over 100 years previously. Is the Ghost Face Rampage DLC the start of the Fortnite-ification of Hunt? Crytek says no.
In an electronic mail correspondence with PC Gamer, the developer stated that it plans to do extra collaborations “with IPs and personalities which have ties to the world of Hunt,” however that “you will not see Peter Griffin or anime characters coming to Hunt any time quickly.”
“We now have been searching for some time at working with manufacturers that may mix into the nineteenth Century world of Hunt, whereas staying true to themselves and our lore,” stated Crytek. “These collaborations round new characters permit us to proceed to construct distinctive and attention-grabbing tales inside the Hunt mythos, whereas inviting new audiences to discover our world for the primary time.”
It is humorous that Crytek does not fully rule out the opportunity of a Mosin-Nagant-wielding Peter Griffin, however I do not suppose the “any time quickly” was meant severely. The developer says it’s dedicated to integrating crossover cosmetics with Hunt’s fiction, and it did give the Ghost Face costume era-appropriate styling—up shut you’ll be able to see that the masks has a cracked wooden texture—and a narrative to clarify why the killer from a ’90s film is working round within the Nineties.
“Looking back, we should always have accomplished extra to elaborate on the narrative we have now constructed across the Ghost Face Hunter earlier than we went for the total reveal,” Crytek instructed us. “Quite a lot of thought has gone into the crossover from an artwork and narrative aspect, there is a actually cool story behind our iteration of the Ghost Face Hunter and we did not present that to the group from the outset. Lesson realized.
“From a story viewpoint, we targeted on the enduring masks as a lethal heirloom handed down by generations, from killer to killer, discovering its option to these simply corrupted with its foul whispers. We liked the thought of exploring the 1890’s historical past of the masks, earlier than it grew to become a Nineties icon.”
Crytek made the same attraction in a public response to the destructive response earlier this week, saying that the beauty is sensible if you happen to settle for that “within the Nineties, a madman took up the masks, pushed right into a bloody frenzy by its foul whispers on a searching journey in Louisiana.”
Some gamers are glad to not make a giant deal out of it, however others stay dissatisfied, as a result of, nicely, no matter no matter lore Crytek comes up with to clarify the masks’s presence, it is nonetheless a Halloween masks from a ’90s film.
Maybe even the unconvinced will probably be sympathetic to Crytek’s motivation: It tells us that it hopes the collaboration will “seize the eye of horror followers not but accustomed to the Hunt franchise.” Bringing in new gamers to a longtime recreation, particularly one with Hunt’s distinctive extraction loop and steep studying curve, is little question a problem. And over its five-plus years, Hunt has thus far resisted turning into the carnival of garish crossover cosmetics that shooters so typically flip into—whether or not or not that is first step towards that destiny is TBD, however Crytek says it is not.
The Ghost Face Rampage DLC prices $10, so I do not anticipate the map to be stuffed with Ghost Faces anyway, though satirically I can think about that the destructive consideration may’ve impressed just a few impulse buys simply to get an increase out of different gamers. (I do know I loved utilizing the annoying Batmobile automotive in Rocket League. Sorry for being that man.)