Redfall, the open-world first-person shooter that launched to poor reception final month, simply received its first main replace immediately.
Notably, the patch doesn’t add the 60 fps efficiency mode that was absent for Xbox gamers at launch. Within the patch notes, developer Arkane Austin stated it plans to share extra details about the graphical mode quickly, and to maintain fixing as a lot as it will probably, as rapidly as it will probably.
Model 1.1 brings “incremental enhancements to gameplay, fight, AI, setting, stability, multiplayer, accessibility, UI, and numerous bug fixes,” based on the patch notes on Bethesda’s website. Arkane additionally calls out the next areas of enchancment particularly:
Enemy AI responsiveness
Enemy encounter frequency
Vampire fight effectivity
Enhancements to graphical constancy
The patch notes additionally define a bunch of enhancements and additions to Redfall’s accessibility choices, together with display screen narration for social capabilities resembling invitations, good friend requests, and becoming a member of a multiplayer foyer.
Following Redfall’s launch, which garnered detrimental opinions from critics and gamers alike, Xbox head Phil Spencer referred to as the discharge “disappointing.” He additionally stated that Xbox and Arkane have “ timeline” for the addition of the 60 fps efficiency mode; it stays to be seen when that may come to fruition.
In our evaluation, we stated that Redfall was “too sucked of liveliness” to earn our funding. It additionally bungled the legacy of Arkane Studios, a developer lengthy recognized for making compelling first-person video games with sturdy parts of participant alternative. Arkane appears to be leaning exhausting on the “incremental” label all through the brand new replace’s patch notes, signifying that, whereas the developer nor Xbox are abandoning their plans to help the sport anytime quickly, it should possible take a couple of patch to repair its greatest issues.